140 lines
4.9 KiB
C++
140 lines
4.9 KiB
C++
// (C) Copyright Jeremy Siek 2001.
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_SHADOW_ITERATOR_HPP
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#define BOOST_SHADOW_ITERATOR_HPP
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#include <boost/iterator_adaptors.hpp>
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#include <boost/operators.hpp>
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namespace boost {
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namespace detail {
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template <class A, class B, class D>
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class shadow_proxy
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: boost::operators< shadow_proxy<A,B,D> >
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{
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typedef shadow_proxy self;
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public:
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inline shadow_proxy(A aa, B bb) : a(aa), b(bb) { }
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inline shadow_proxy(const self& x) : a(x.a), b(x.b) { }
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template <class Self>
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inline shadow_proxy(Self x) : a(x.a), b(x.b) { }
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inline self& operator=(const self& x) { a = x.a; b = x.b; return *this; }
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inline self& operator++() { ++a; return *this; }
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inline self& operator--() { --a; return *this; }
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inline self& operator+=(const self& x) { a += x.a; return *this; }
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inline self& operator-=(const self& x) { a -= x.a; return *this; }
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inline self& operator*=(const self& x) { a *= x.a; return *this; }
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inline self& operator/=(const self& x) { a /= x.a; return *this; }
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inline self& operator%=(const self& x) { return *this; } // JGS
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inline self& operator&=(const self& x) { return *this; } // JGS
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inline self& operator|=(const self& x) { return *this; } // JGS
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inline self& operator^=(const self& x) { return *this; } // JGS
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inline friend D operator-(const self& x, const self& y) {
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return x.a - y.a;
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}
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inline bool operator==(const self& x) const { return a == x.a; }
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inline bool operator<(const self& x) const { return a < x.a; }
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// protected:
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A a;
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B b;
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};
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struct shadow_iterator_policies
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{
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template <typename iter_pair>
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void initialize(const iter_pair&) { }
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template <typename Iter>
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typename Iter::reference dereference(const Iter& i) const {
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typedef typename Iter::reference R;
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return R(*i.base().first, *i.base().second);
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}
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template <typename Iter>
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bool equal(const Iter& p1, const Iter& p2) const {
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return p1.base().first == p2.base().first;
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}
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template <typename Iter>
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void increment(Iter& i) { ++i.base().first; ++i.base().second; }
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template <typename Iter>
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void decrement(Iter& i) { --i.base().first; --i.base().second; }
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template <typename Iter>
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bool less(const Iter& x, const Iter& y) const {
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return x.base().first < y.base().first;
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}
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template <typename Iter>
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typename Iter::difference_type
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distance(const Iter& x, const Iter& y) const {
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return y.base().first - x.base().first;
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}
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template <typename D, typename Iter>
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void advance(Iter& p, D n) { p.base().first += n; p.base().second += n; }
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};
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} // namespace detail
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template <typename IterA, typename IterB>
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struct shadow_iterator_generator {
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// To use the iterator_adaptor we can't derive from
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// random_access_iterator because we don't have a real reference.
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// However, we want the STL algorithms to treat the shadow
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// iterator like a random access iterator.
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struct shadow_iterator_tag : public std::input_iterator_tag {
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operator std::random_access_iterator_tag() {
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return std::random_access_iterator_tag();
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};
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};
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typedef typename std::iterator_traits<IterA>::value_type Aval;
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typedef typename std::iterator_traits<IterB>::value_type Bval;
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typedef typename std::iterator_traits<IterA>::reference Aref;
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typedef typename std::iterator_traits<IterB>::reference Bref;
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typedef typename std::iterator_traits<IterA>::difference_type D;
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typedef detail::shadow_proxy<Aval,Bval,Aval> V;
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typedef detail::shadow_proxy<Aref,Bref,Aval> R;
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typedef iterator_adaptor< std::pair<IterA, IterB>,
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detail::shadow_iterator_policies,
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V, R, V*, shadow_iterator_tag,
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D> type;
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};
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// short cut for creating a shadow iterator
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template <class IterA, class IterB>
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inline typename shadow_iterator_generator<IterA,IterB>::type
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make_shadow_iter(IterA a, IterB b) {
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typedef typename shadow_iterator_generator<IterA,IterB>::type Iter;
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return Iter(std::make_pair(a,b));
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}
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template <class Cmp>
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struct shadow_cmp {
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inline shadow_cmp(const Cmp& c) : cmp(c) { }
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template <class ShadowProxy1, class ShadowProxy2>
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inline bool operator()(const ShadowProxy1& x, const ShadowProxy2& y) const
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{
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return cmp(x.a, y.a);
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}
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Cmp cmp;
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};
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} // namespace boost
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namespace std {
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template <class A1, class B1, class D1,
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class A2, class B2, class D2>
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void swap(boost::detail::shadow_proxy<A1&,B1&,D1> x,
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boost::detail::shadow_proxy<A2&,B2&,D2> y)
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{
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std::swap(x.a, y.a);
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std::swap(x.b, y.b);
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}
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}
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#endif // BOOST_SHADOW_ITERATOR_HPP
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