444 lines
15 KiB
C++
444 lines
15 KiB
C++
/// @ref ext_vec1
|
|
/// @file glm/ext/vec1.hpp
|
|
///
|
|
/// @see core (dependence)
|
|
///
|
|
/// @defgroup ext_vec1 GLM_EXT_vec1
|
|
/// @ingroup ext
|
|
///
|
|
/// Include <glm/ext/vec1.hpp> to use the features of this extension.
|
|
///
|
|
/// Add vec1, ivec1, uvec1 and bvec1 types.
|
|
|
|
#pragma once
|
|
|
|
#include "../fwd.hpp"
|
|
#include "../detail/type_vec.hpp"
|
|
#if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
|
# include "../detail/_swizzle.hpp"
|
|
#elif GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
|
# include "../detail/_swizzle_func.hpp"
|
|
#endif
|
|
#include <cstddef>
|
|
|
|
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
|
# pragma message("GLM: GLM_EXT_vec1 extension included")
|
|
#endif
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup ext_vec1
|
|
/// @{
|
|
|
|
template<typename T, qualifier Q>
|
|
struct vec<1, T, Q>
|
|
{
|
|
// -- Implementation detail --
|
|
|
|
typedef T value_type;
|
|
typedef vec<1, T, Q> type;
|
|
typedef vec<1, bool, Q> bool_type;
|
|
|
|
// -- Data --
|
|
|
|
# if GLM_USE_ANONYMOUS_STRUCT == GLM_ENABLE
|
|
union
|
|
{
|
|
T x;
|
|
T r;
|
|
T s;
|
|
|
|
typename detail::storage<1, T, detail::is_aligned<Q>::value>::type data;
|
|
/*
|
|
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
|
_GLM_SWIZZLE1_2_MEMBERS(T, Q, x)
|
|
_GLM_SWIZZLE1_2_MEMBERS(T, Q, r)
|
|
_GLM_SWIZZLE1_2_MEMBERS(T, Q, s)
|
|
_GLM_SWIZZLE1_3_MEMBERS(T, Q, x)
|
|
_GLM_SWIZZLE1_3_MEMBERS(T, Q, r)
|
|
_GLM_SWIZZLE1_3_MEMBERS(T, Q, s)
|
|
_GLM_SWIZZLE1_4_MEMBERS(T, Q, x)
|
|
_GLM_SWIZZLE1_4_MEMBERS(T, Q, r)
|
|
_GLM_SWIZZLE1_4_MEMBERS(T, Q, s)
|
|
# endif
|
|
*/
|
|
};
|
|
# else
|
|
union {T x, r, s;};
|
|
/*
|
|
# if GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
|
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)
|
|
# endif
|
|
*/
|
|
# endif
|
|
|
|
// -- Component accesses --
|
|
|
|
/// Return the count of components of the vector
|
|
typedef length_t length_type;
|
|
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
|
|
|
|
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
|
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
|
|
|
// -- Implicit basic constructors --
|
|
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
|
template<qualifier P>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, T, P> const& v);
|
|
|
|
// -- Explicit basic constructors --
|
|
|
|
GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
|
|
|
|
// -- Conversion vector constructors --
|
|
|
|
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
|
template<typename U, qualifier P>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);
|
|
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
|
template<typename U, qualifier P>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
|
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
|
template<typename U, qualifier P>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
|
|
|
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
|
template<typename U, qualifier P>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<1, U, P> const& v);
|
|
|
|
// -- Swizzle constructors --
|
|
/*
|
|
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
|
template<int E0>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)
|
|
{
|
|
*this = that();
|
|
}
|
|
# endif//GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
|
*/
|
|
// -- Unary arithmetic operators --
|
|
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;
|
|
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);
|
|
|
|
// -- Increment and decrement operators --
|
|
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(int);
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(int);
|
|
|
|
// -- Unary bit operators --
|
|
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);
|
|
template<typename U>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
|
};
|
|
|
|
// -- Unary operators --
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);
|
|
|
|
// -- Binary operators --
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);
|
|
|
|
// -- Boolean operators --
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
|
|
|
template<qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
|
|
|
template<qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
|
|
|
/// 1 component vector of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, float, highp> highp_vec1;
|
|
|
|
/// 1 component vector of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, float, mediump> mediump_vec1;
|
|
|
|
/// 1 component vector of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, float, lowp> lowp_vec1;
|
|
|
|
/// 1 component vector of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, double, highp> highp_dvec1;
|
|
|
|
/// 1 component vector of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, double, mediump> mediump_dvec1;
|
|
|
|
/// 1 component vector of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, double, lowp> lowp_dvec1;
|
|
|
|
/// 1 component vector of signed integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, int, highp> highp_ivec1;
|
|
|
|
/// 1 component vector of signed integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, int, mediump> mediump_ivec1;
|
|
|
|
/// 1 component vector of signed integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, int, lowp> lowp_ivec1;
|
|
|
|
/// 1 component vector of unsigned integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, uint, highp> highp_uvec1;
|
|
|
|
/// 1 component vector of unsigned integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, uint, mediump> mediump_uvec1;
|
|
|
|
/// 1 component vector of unsigned integer numbers.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, uint, lowp> lowp_uvec1;
|
|
|
|
/// 1 component vector of bool values.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, bool, highp> highp_bvec1;
|
|
|
|
/// 1 component vector of bool values.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, bool, mediump> mediump_bvec1;
|
|
|
|
/// 1 component vector of bool values.
|
|
///
|
|
/// @see ext_vec1
|
|
typedef vec<1, bool, lowp> lowp_bvec1;
|
|
|
|
#if GLM_HAS_TEMPLATE_ALIASES
|
|
template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
|
|
#endif//GLM_HAS_TEMPLATE_ALIASES
|
|
|
|
//////////////////////////
|
|
// vec1 definition
|
|
|
|
#if(defined(GLM_PRECISION_HIGHP_BOOL))
|
|
typedef highp_bvec1 bvec1;
|
|
#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
|
|
typedef mediump_bvec1 bvec1;
|
|
#elif(defined(GLM_PRECISION_LOWP_BOOL))
|
|
typedef lowp_bvec1 bvec1;
|
|
#else
|
|
/// 1 component vector of boolean.
|
|
/// @see gtc_vec1 extension.
|
|
typedef highp_bvec1 bvec1;
|
|
#endif//GLM_PRECISION
|
|
|
|
#if(defined(GLM_PRECISION_HIGHP_FLOAT))
|
|
typedef highp_vec1 vec1;
|
|
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
|
typedef mediump_vec1 vec1;
|
|
#elif(defined(GLM_PRECISION_LOWP_FLOAT))
|
|
typedef lowp_vec1 vec1;
|
|
#else
|
|
/// 1 component vector of floating-point numbers.
|
|
/// @see gtc_vec1 extension.
|
|
typedef highp_vec1 vec1;
|
|
#endif//GLM_PRECISION
|
|
|
|
#if(defined(GLM_PRECISION_HIGHP_DOUBLE))
|
|
typedef highp_dvec1 dvec1;
|
|
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
|
typedef mediump_dvec1 dvec1;
|
|
#elif(defined(GLM_PRECISION_LOWP_DOUBLE))
|
|
typedef lowp_dvec1 dvec1;
|
|
#else
|
|
/// 1 component vector of floating-point numbers.
|
|
/// @see gtc_vec1 extension.
|
|
typedef highp_dvec1 dvec1;
|
|
#endif//GLM_PRECISION
|
|
|
|
#if(defined(GLM_PRECISION_HIGHP_INT))
|
|
typedef highp_ivec1 ivec1;
|
|
#elif(defined(GLM_PRECISION_MEDIUMP_INT))
|
|
typedef mediump_ivec1 ivec1;
|
|
#elif(defined(GLM_PRECISION_LOWP_INT))
|
|
typedef lowp_ivec1 ivec1;
|
|
#else
|
|
/// 1 component vector of signed integer numbers.
|
|
/// @see gtc_vec1 extension.
|
|
typedef highp_ivec1 ivec1;
|
|
#endif//GLM_PRECISION
|
|
|
|
#if(defined(GLM_PRECISION_HIGHP_UINT))
|
|
typedef highp_uvec1 uvec1;
|
|
#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
|
|
typedef mediump_uvec1 uvec1;
|
|
#elif(defined(GLM_PRECISION_LOWP_UINT))
|
|
typedef lowp_uvec1 uvec1;
|
|
#else
|
|
/// 1 component vector of unsigned integer numbers.
|
|
/// @see gtc_vec1 extension.
|
|
typedef highp_uvec1 uvec1;
|
|
#endif//GLM_PRECISION
|
|
|
|
/// @}
|
|
}//namespace glm
|
|
|
|
#ifndef GLM_EXTERNAL_TEMPLATE
|
|
#include "../detail/type_vec1.inl"
|
|
#endif//GLM_EXTERNAL_TEMPLATE
|