25 lines
607 B
C++
25 lines
607 B
C++
/// @ref core
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/// @file glm/detail/func_matrix_simd.inl
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#include "type_mat4x4.hpp"
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#include "func_geometric.hpp"
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#include "../simd/matrix.h"
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namespace glm{
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namespace detail
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{
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# if GLM_ARCH & GLM_ARCH_SSE2_BIT
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template <precision P>
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struct compute_inverse<tmat4x4, float, P>
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{
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GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const& m)
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{
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tmat4x4<float, P> Result(uninitialize);
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glm_f32m4_inv(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data));
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return Result;
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}
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};
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# endif
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}//namespace detail
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}//namespace glm
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