92 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////////////////////
 | |
| // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
 | |
| ///////////////////////////////////////////////////////////////////////////////////////////////////
 | |
| // Created : 2008-12-19
 | |
| // Updated : 2010-09-27
 | |
| // Licence : This source is under MIT License
 | |
| // File    : gli/gtx/fetch.inl
 | |
| ///////////////////////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| namespace gli{
 | |
| namespace gtx{
 | |
| namespace fetch
 | |
| {
 | |
| 	template <typename genType>
 | |
| 	inline genType texelFetch
 | |
| 	(
 | |
| 		texture2D const & Image, 
 | |
| 		texture2D::dimensions_type const & TexCoord,
 | |
| 		texture2D::level_type const & Level
 | |
| 	)
 | |
| 	{
 | |
| 		assert(Image[Level].format() == R8U || Image[Level].format() == RG8U || Image[Level].format() == RGB8U || Image[Level].format() == RGBA8U);
 | |
| 
 | |
| 		texture2D::dimensions_type Dimensions = Image[Level].dimensions();
 | |
| 		texture2D::value_type const * const Data = Image[Level].data();
 | |
| 
 | |
| 		return reinterpret_cast<genType const * const>(Data)[TexCoord.x + TexCoord.y * Dimensions.x];
 | |
| 	}
 | |
| 
 | |
| 	template <typename genType>
 | |
| 	inline genType textureLod
 | |
| 	(
 | |
| 		texture2D const & Image, 
 | |
| 		texture2D::texcoord_type const & TexCoord, 
 | |
| 		texture2D::level_type const & Level
 | |
| 	)
 | |
| 	{
 | |
| 		assert(Image[Level].format() == R8U || Image[Level].format() == RG8U || Image[Level].format() == RGB8U || Image[Level].format() == RGBA8U);
 | |
| 
 | |
| 		texture2D::dimensions_type Dimensions = Image[Level].dimensions();
 | |
| 		texture2D::value_type const * const Data = Image[Level].data();
 | |
| 
 | |
| 		std::size_t s_below = std::size_t(glm::floor(TexCoord.s * float(Dimensions.x - 1)));
 | |
| 		std::size_t s_above = std::size_t(glm::ceil( TexCoord.s * float(Dimensions.x - 1)));
 | |
| 		std::size_t t_below = std::size_t(glm::floor(TexCoord.t * float(Dimensions.y - 1)));
 | |
| 		std::size_t t_above = std::size_t(glm::ceil( TexCoord.t * float(Dimensions.y - 1)));
 | |
| 
 | |
| 		float s_step = 1.0f / float(Dimensions.x);
 | |
| 		float t_step = 1.0f / float(Dimensions.y);
 | |
| 
 | |
| 		float s_below_normalized = s_below / float(Dimensions.x);
 | |
| 		float s_above_normalized = s_above / float(Dimensions.x);
 | |
| 		float t_below_normalized = t_below / float(Dimensions.y);
 | |
| 		float t_above_normalized = t_above / float(Dimensions.y);
 | |
| 
 | |
| 		genType Value1 = reinterpret_cast<genType const * const>(Data)[s_below + t_below * Dimensions.x];
 | |
| 		genType Value2 = reinterpret_cast<genType const * const>(Data)[s_above + t_below * Dimensions.x];
 | |
| 		genType Value3 = reinterpret_cast<genType const * const>(Data)[s_above + t_above * Dimensions.x];
 | |
| 		genType Value4 = reinterpret_cast<genType const * const>(Data)[s_below + t_above * Dimensions.x];
 | |
| 
 | |
| 		float BlendA = float(TexCoord.s - s_below_normalized) * float(Dimensions.x - 1);
 | |
| 		float BlendB = float(TexCoord.s - s_below_normalized) * float(Dimensions.x - 1);
 | |
| 		float BlendC = float(TexCoord.t - t_below_normalized) * float(Dimensions.y - 1);
 | |
| 
 | |
| 		genType ValueA(glm::mix(Value1, Value2, BlendA));
 | |
| 		genType ValueB(glm::mix(Value4, Value3, BlendB));
 | |
| 
 | |
| 		return genType(glm::mix(ValueA, ValueB, BlendC));
 | |
| 	}
 | |
| 
 | |
| 	template <typename genType>
 | |
| 	void texelWrite
 | |
| 	(
 | |
| 		texture2D & Image,
 | |
| 		texture2D::dimensions_type const & Texcoord,
 | |
| 		texture2D::level_type const & Level,
 | |
| 		genType const & Color
 | |
| 	)
 | |
| 	{
 | |
| 		genType * Data = (genType*)Image[Level].data();
 | |
| 		std::size_t Index = Texcoord.x + Texcoord.y * Image[Level].dimensions().x;
 | |
| 		
 | |
| 		std::size_t Capacity = Image[Level].capacity();
 | |
| 		assert(Index < Capacity);
 | |
| 
 | |
| 		*(Data + Index) = Color;
 | |
| 	}
 | |
| 
 | |
| }//namespace fetch
 | |
| }//namespace gtx
 | |
| }//namespace gli
 | 
