248 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref core
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| /// @file glm/detail/func_geometric.inl
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| 
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| #include "../exponential.hpp"
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| #include "../common.hpp"
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| #include "type_vec2.hpp"
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| #include "type_vec4.hpp"
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| #include "type_float.hpp"
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| 
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| namespace glm{
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| namespace detail
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| {
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_length
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
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| 		{
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| 			return sqrt(dot(v, v));
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| 		}
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| 	};
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| 
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_distance
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
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| 		{
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| 			return length(p1 - p0);
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| 		}
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| 	};
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| 
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| 	template<typename V, typename T, bool Aligned>
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| 	struct compute_dot{};
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| 
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| 	template<typename T, qualifier Q, bool Aligned>
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| 	struct compute_dot<vec<1, T, Q>, T, Aligned>
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<1, T, Q> const& a, vec<1, T, Q> const& b)
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| 		{
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| 			return a.x * b.x;
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| 		}
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| 	};
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| 
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| 	template<typename T, qualifier Q, bool Aligned>
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| 	struct compute_dot<vec<2, T, Q>, T, Aligned>
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& a, vec<2, T, Q> const& b)
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| 		{
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| 			vec<2, T, Q> tmp(a * b);
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| 			return tmp.x + tmp.y;
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| 		}
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| 	};
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| 
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| 	template<typename T, qualifier Q, bool Aligned>
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| 	struct compute_dot<vec<3, T, Q>, T, Aligned>
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
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| 		{
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| 			vec<3, T, Q> tmp(a * b);
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| 			return tmp.x + tmp.y + tmp.z;
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| 		}
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| 	};
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| 
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| 	template<typename T, qualifier Q, bool Aligned>
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| 	struct compute_dot<vec<4, T, Q>, T, Aligned>
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| 	{
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| 		GLM_FUNC_QUALIFIER static T call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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| 		{
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| 			vec<4, T, Q> tmp(a * b);
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| 			return (tmp.x + tmp.y) + (tmp.z + tmp.w);
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| 		}
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| 	};
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| 
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| 	template<typename T, qualifier Q, bool Aligned>
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| 	struct compute_cross
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| 	{
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| 		GLM_FUNC_QUALIFIER static vec<3, T, Q> call(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
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| 		{
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| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
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| 
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| 			return vec<3, T, Q>(
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| 				x.y * y.z - y.y * x.z,
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| 				x.z * y.x - y.z * x.x,
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| 				x.x * y.y - y.x * x.y);
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| 		}
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| 	};
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| 
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_normalize
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| 	{
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| 		GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
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| 		{
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| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
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| 
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| 			return v * inversesqrt(dot(v, v));
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| 		}
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| 	};
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| 
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_faceforward
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| 	{
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| 		GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
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| 		{
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| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
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| 
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| 			return dot(Nref, I) < static_cast<T>(0) ? N : -N;
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| 		}
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| 	};
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| 
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_reflect
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| 	{
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| 		GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
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| 		{
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| 			return I - N * dot(N, I) * static_cast<T>(2);
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| 		}
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| 	};
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| 
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| 	template<length_t L, typename T, qualifier Q, bool Aligned>
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| 	struct compute_refract
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| 	{
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| 		GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
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| 		{
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| 			T const dotValue(dot(N, I));
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| 			T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
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| 			return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
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| 		}
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| 	};
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| }//namespace detail
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| 
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| 	// length
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType length(genType x)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
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| 
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| 		return abs(x);
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER T length(vec<L, T, Q> const& v)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
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| 
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| 		return detail::compute_length<L, T, Q, detail::is_aligned<Q>::value>::call(v);
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| 	}
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| 
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| 	// distance
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType distance(genType const& p0, genType const& p1)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
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| 
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| 		return length(p1 - p0);
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
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| 	{
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| 		return detail::compute_distance<L, T, Q, detail::is_aligned<Q>::value>::call(p0, p1);
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| 	}
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| 
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| 	// dot
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| 	template<typename T>
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| 	GLM_FUNC_QUALIFIER T dot(T x, T y)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
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| 		return x * y;
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
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| 		return detail::compute_dot<vec<L, T, Q>, T, detail::is_aligned<Q>::value>::call(x, y);
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| 	}
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| 
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| 	// cross
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| 	template<typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
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| 	{
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| 		return detail::compute_cross<T, Q, detail::is_aligned<Q>::value>::call(x, y);
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| 	}
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| 
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| 	// normalize
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType normalize(genType const& x)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
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| 
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| 		return x < genType(0) ? genType(-1) : genType(1);
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER vec<L, T, Q> normalize(vec<L, T, Q> const& x)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
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| 
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| 		return detail::compute_normalize<L, T, Q, detail::is_aligned<Q>::value>::call(x);
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| 	}
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| 
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| 	// faceforward
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType faceforward(genType const& N, genType const& I, genType const& Nref)
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| 	{
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| 		return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER vec<L, T, Q> faceforward(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
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| 	{
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| 		return detail::compute_faceforward<L, T, Q, detail::is_aligned<Q>::value>::call(N, I, Nref);
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| 	}
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| 
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| 	// reflect
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType reflect(genType const& I, genType const& N)
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| 	{
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| 		return I - N * dot(N, I) * genType(2);
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER vec<L, T, Q> reflect(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
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| 	{
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| 		return detail::compute_reflect<L, T, Q, detail::is_aligned<Q>::value>::call(I, N);
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| 	}
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| 
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| 	// refract
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| 	template<typename genType>
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| 	GLM_FUNC_QUALIFIER genType refract(genType const& I, genType const& N, genType eta)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
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| 		genType const dotValue(dot(N, I));
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| 		genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
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| 		return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
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| 	}
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| 
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| 	template<length_t L, typename T, qualifier Q>
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| 	GLM_FUNC_QUALIFIER vec<L, T, Q> refract(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
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| 	{
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| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
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| 		return detail::compute_refract<L, T, Q, detail::is_aligned<Q>::value>::call(I, N, eta);
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| 	}
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| }//namespace glm
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| 
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| #if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
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| #	include "func_geometric_simd.inl"
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| #endif
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