200 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| // OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| // Created : 2011-04-21
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| // Updated : 2011-04-26
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| // Licence : This source is under MIT licence
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| // File    : test/gtc/noise.cpp
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| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| 
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| #include <glm/glm.hpp>
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| #include <glm/gtc/noise.hpp>
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| #include <gli/gli.hpp>
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| #include <gli/gtx/loader.hpp>
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| #include <iostream>
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| 
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| int test_simplex()
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| {
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| 	std::size_t const Size = 256;
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_simplex2d_256.dds");
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| 	}
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_simplex3d_256.dds");
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| 	}
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| 	
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_simplex4d_256.dds");
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| int test_perlin()
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| {
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| 	std::size_t const Size = 256;
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin2d_256.dds");
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| 	}
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin3d_256.dds");
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| 	}
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| 	
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin4d_256.dds");
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| int test_perlin_pedioric()
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| {
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| 	std::size_t const Size = 256;
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds");
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| 	}
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| 
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds");
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| 	}
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| 	
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| 	{
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| 		std::vector<glm::byte> ImageData(Size * Size * 3);
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| 		
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| 		for(std::size_t y = 0; y < Size; ++y)
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| 		for(std::size_t x = 0; x < Size; ++x)
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| 		{
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| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f);
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| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0];
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| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0];
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| 		}
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| 
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| 		gli::texture2D Texture(1);
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| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U);
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| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size());
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| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds");
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| int main()
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| {
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| 	int Error = 0;
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| 
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| 	Error += test_simplex();
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| 	Error += test_perlin();
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| 	Error += test_perlin_pedioric();
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| 
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| 	return Error;
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| }
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