88 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include "../type.hpp"
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namespace gli{
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namespace detail
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{
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	template <length_t L, typename T, precision P>
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	inline vec<L, bool, P> in_interval(vec<L, T, P> const& Value, vec<L, T, P> const& Min, vec<L, T, P> const& Max)
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	{
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		return greaterThanEqual(Value, Min) && lessThanEqual(Value, Max);
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	}
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	template <typename extent_type, typename normalized_type>
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	struct coord_nearest
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	{
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		extent_type Texel;
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		typename extent_type::bool_type UseTexel;
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	};
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	template <typename extent_type, typename normalized_type>
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	inline coord_nearest<extent_type, normalized_type> make_coord_nearest(extent_type const& TexelExtent, normalized_type const& SampleCoord)
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	{
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		normalized_type const TexelLast(normalized_type(TexelExtent) - normalized_type(1));
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		coord_nearest<extent_type, normalized_type> Coord;
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		Coord.Texel = extent_type(round(SampleCoord * TexelLast));
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		Coord.UseTexel = in_interval(Coord.Texel, extent_type(0), TexelExtent - 1);
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		return Coord;
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	}
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	template <typename extent_type, typename normalized_type>
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	struct coord_linear
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	{
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		extent_type TexelFloor;
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		extent_type TexelCeil;
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		normalized_type Blend;
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	};
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	template <typename extent_type, typename normalized_type>
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	struct coord_linear_border : public coord_linear<extent_type, normalized_type>
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	{
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		typename extent_type::bool_type UseTexelFloor;
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		typename extent_type::bool_type UseTexelCeil;
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	};
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	template <typename extent_type, typename normalized_type>
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	GLI_FORCE_INLINE coord_linear<extent_type, normalized_type> make_coord_linear(extent_type const& TexelExtent, normalized_type const& SampleCoord)
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	{
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		coord_linear<extent_type, normalized_type> Coord;
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		normalized_type const TexelExtentF(TexelExtent);
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		normalized_type const TexelLast = TexelExtentF - normalized_type(1);
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		normalized_type const ScaledCoord(SampleCoord * TexelLast);
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		normalized_type const ScaledCoordFloor = normalized_type(extent_type(ScaledCoord));
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		normalized_type const ScaledCoordCeil = normalized_type(extent_type(ScaledCoord + normalized_type(0.5)));
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		//normalized_type const ScaledCoordFloor(floor(ScaledCoord));
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		//normalized_type const ScaledCoordCeil(ceil(ScaledCoord));
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		Coord.Blend = ScaledCoord - ScaledCoordFloor;
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		Coord.TexelFloor = extent_type(ScaledCoordFloor);
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		Coord.TexelCeil = extent_type(ScaledCoordCeil);
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		return Coord;
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	}
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	template <typename extent_type, typename normalized_type>
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	GLI_FORCE_INLINE coord_linear_border<extent_type, normalized_type> make_coord_linear_border(extent_type const& TexelExtent, normalized_type const& SampleCoord)
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	{
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		coord_linear_border<extent_type, normalized_type> Coord;
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		normalized_type const TexelExtentF(TexelExtent);
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		normalized_type const TexelLast = TexelExtentF - normalized_type(1);
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		normalized_type const ScaledCoord(SampleCoord * TexelLast);
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		normalized_type const ScaledCoordFloor(floor(ScaledCoord));
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		normalized_type const ScaledCoordCeil(ceil(ScaledCoord));
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		Coord.Blend = ScaledCoord - ScaledCoordFloor;
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		Coord.TexelFloor = extent_type(ScaledCoordFloor);
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		Coord.TexelCeil = extent_type(ScaledCoordCeil);
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		Coord.UseTexelFloor = in_interval(Coord.TexelFloor, extent_type(0), TexelExtent - 1);
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		Coord.UseTexelCeil = in_interval(Coord.TexelCeil, extent_type(0), TexelExtent - 1);
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		return Coord;
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	}
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}//namespace detail
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}//namespace gli
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