52 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @brief Include to use the target enum and query properties of targets.
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| /// @file gli/target.hpp
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| 
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| #pragma once
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| 
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| namespace gli
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| {
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| 	/// Texture target: type/shape of the texture storage_linear
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| 	enum target
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| 	{
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| 		TARGET_1D = 0, TARGET_FIRST = TARGET_1D,
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| 		TARGET_1D_ARRAY,
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| 		TARGET_2D,
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| 		TARGET_2D_ARRAY,
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| 		TARGET_3D,
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| 		TARGET_RECT,
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| 		TARGET_RECT_ARRAY,
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| 		TARGET_CUBE,
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| 		TARGET_CUBE_ARRAY, TARGET_LAST = TARGET_CUBE_ARRAY
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| 	};
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| 
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| 	enum
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| 	{
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| 		TARGET_COUNT = TARGET_LAST - TARGET_FIRST + 1,
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| 		TARGET_INVALID = -1
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| 	};
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| 
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| 	/// Check whether a target is a 1D target
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| 	inline bool is_target_1d(target Target)
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| 	{
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| 		return Target == TARGET_1D || Target == TARGET_1D_ARRAY;
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| 	}
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| 
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| 	/// Check whether a target is an array target
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| 	inline bool is_target_array(target Target)
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| 	{
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| 		return Target == TARGET_1D_ARRAY || Target == TARGET_2D_ARRAY || Target == TARGET_CUBE_ARRAY;
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| 	}
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| 
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| 	/// Check whether a target is a cube map target
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| 	inline bool is_target_cube(target Target)
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| 	{
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| 		return Target == TARGET_CUBE || Target == TARGET_CUBE_ARRAY;
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| 	}
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| 	
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| 	/// Check whether a target is a rectangle target
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| 	inline bool is_target_rect(target Target)
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| 	{
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| 		return Target == TARGET_RECT || Target == TARGET_RECT_ARRAY;
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| 	}
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| }//namespace gli
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