- Increased assert coverage - Increased static_assert coverage - Replaced GLM traits by STL traits when possible - Allowed including individual core feature
		
			
				
	
	
		
			123 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2010-01-09
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// Updated : 2010-01-09
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// Licence : This source is under MIT License
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// File    : gli/core/texture2d.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef GLI_CORE_TEXTURE2D_INCLUDED
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#define GLI_CORE_TEXTURE2D_INCLUDED
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#include "image2d.hpp"
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namespace gli
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{
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	enum comp
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	{
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		X = 0,
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		R = 0,
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		S = 0,
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		Y = 1,
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		G = 1,
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		T = 1,
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		Z = 2,
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		B = 2,
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		P = 2,
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		W = 3,
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		A = 3,
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		Q = 3
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	};
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	//template <template <typename> class mem>
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	class texture2D
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	{
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	public:
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		typedef image2D::dimensions_type dimensions_type;
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		typedef image2D::texcoord_type texcoord_type;
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		typedef image2D::size_type size_type;
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		typedef image2D::value_type value_type;
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		typedef image2D::format_type format_type;
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		typedef image2D::data_type data_type;
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		typedef std::size_t level_type;
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	public:
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		texture2D();
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		explicit texture2D(level_type const & Levels);
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		//texture2D(image const & Mipmap, bool GenerateMipmaps = false);
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		~texture2D();
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		image2D & operator[] (
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			level_type const & Level);
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		image2D const & operator[] (
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			level_type const & Level) const;
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		bool empty() const;
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		format_type format() const;
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		level_type levels() const;
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		void resize(level_type const & Levels);
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		template <typename genType>
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		void swizzle(gli::comp X, gli::comp Y, gli::comp Z, gli::comp W);
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	private:
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		std::vector<image2D> Images;
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	};
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//namespace wip
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//{
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//	// plain
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//	template <typename genType>
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//	class plain
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//	{
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//	public:
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//		
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//	private:
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//		boost::shared_array<genType> Data;
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//	};
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//
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//	// texture2D
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//	template
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//	<
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//		typename genType, 
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//		template <typename> class surface = plain
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//	>
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//	class texture2D
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//	{
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//	public:
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//		typedef genType value_type;
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//
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//	private:
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//		class image_impl
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//		{
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//		public:
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//			template <typename coordType>
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//			value_type const & operator() (coordType const & Coord) const;
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//
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//		private:
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//			surface<value_type> Surface;
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//		};
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//
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//	public:
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//		typedef image_impl image;
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//		typedef std::vector<image> mipmaps;
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//		typedef typename mipmaps::size_type level_type;
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//
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//		level_type levels() const;
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//		image & operator[] (level_type Level);
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//		image const & operator[] (level_type Level) const;
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//
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//	private:
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//		mipmaps Mipmaps;
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//	};
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//
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//}//namespace wip
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}//namespace gli
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#include "texture2d.inl"
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#endif//GLI_CORE_TEXTURE2D_INCLUDED
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