320.comp
Shader version: 320
local_size = (1, 1, 1)
0:? Sequence
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects


Linked compute stage:


Shader version: 320
local_size = (1, 1, 1)
0:? Sequence
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects

