terminate.vert
ERROR: 0:3: 'terminateInvocation' : undeclared identifier 
ERROR: 0:9: 'terminateInvocation' : not supported in this stage: vertex
ERROR: 2 compilation errors.  No code generated.


Shader version: 400
Requested GL_EXT_terminate_invocation
ERROR: node is still EOpNull!
0:3  Function Definition: foo( ( global void)
0:3    Function Parameters: 
0:3    Sequence
0:3      'terminateInvocation' ( temp float)
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:9    Sequence
0:9      Branch: TerminateInvocation
0:?   Linker Objects
0:?     'gl_VertexID' ( gl_VertexId int VertexId)
0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)


Linked vertex stage:


Shader version: 400
Requested GL_EXT_terminate_invocation
ERROR: node is still EOpNull!
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:9    Sequence
0:9      Branch: TerminateInvocation
0:?   Linker Objects
0:?     'gl_VertexID' ( gl_VertexId int VertexId)
0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)

