spv.meshShaderRedeclPerViewBuiltins.mesh
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 120

                              Capability PerViewAttributesNV
                              Capability MeshShadingNV
                              Extension  "SPV_NVX_multiview_per_view_attributes"
                              Extension  "SPV_NV_mesh_shader"
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint MeshNV 4  "main" 11 20 21 35 67
                              ExecutionMode 4 LocalSize 32 1 1
                              ExecutionMode 4 OutputVertices 81
                              ExecutionMode 4 OutputPrimitivesNV 32
                              ExecutionMode 4 OutputTrianglesNV
                              Source GLSL 450
                              SourceExtension  "GL_NV_mesh_shader"
                              Name 4  "main"
                              Name 8  "iid"
                              Name 11  "gl_LocalInvocationID"
                              Name 16  "viewID"
                              Name 20  "gl_MeshViewIndicesNV"
                              Name 21  "gl_MeshViewCountNV"
                              Name 31  "gl_MeshPerVertexNV"
                              MemberName 31(gl_MeshPerVertexNV) 0  "gl_PositionPerViewNV"
                              MemberName 31(gl_MeshPerVertexNV) 1  "gl_ClipDistancePerViewNV"
                              MemberName 31(gl_MeshPerVertexNV) 2  "gl_CullDistancePerViewNV"
                              Name 35  "gl_MeshVerticesNV"
                              Name 63  "gl_MeshPerPrimitiveNV"
                              MemberName 63(gl_MeshPerPrimitiveNV) 0  "gl_LayerPerViewNV"
                              MemberName 63(gl_MeshPerPrimitiveNV) 1  "gl_ViewportMaskPerViewNV"
                              Name 67  "gl_MeshPrimitivesNV"
                              Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
                              Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV
                              Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 0 PerViewNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 0 BuiltIn PositionPerViewNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 1 PerViewNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 1 BuiltIn ClipDistancePerViewNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 2 PerViewNV
                              MemberDecorate 31(gl_MeshPerVertexNV) 2 BuiltIn CullDistancePerViewNV
                              Decorate 31(gl_MeshPerVertexNV) Block
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerViewNV
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 BuiltIn LayerPerViewNV
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerViewNV
                              MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 BuiltIn ViewportMaskPerViewNV
                              Decorate 63(gl_MeshPerPrimitiveNV) Block
                              Decorate 119 BuiltIn WorkgroupSize
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 0
               7:             TypePointer Function 6(int)
               9:             TypeVector 6(int) 3
              10:             TypePointer Input 9(ivec3)
11(gl_LocalInvocationID):     10(ptr) Variable Input
              12:      6(int) Constant 0
              13:             TypePointer Input 6(int)
              17:      6(int) Constant 4
              18:             TypeArray 6(int) 17
              19:             TypePointer Input 18
20(gl_MeshViewIndicesNV):     19(ptr) Variable Input
21(gl_MeshViewCountNV):     13(ptr) Variable Input
              26:             TypeFloat 32
              27:             TypeVector 26(float) 4
              28:             TypeArray 27(fvec4) 17
              29:             TypeArray 26(float) 17
              30:             TypeArray 29 17
31(gl_MeshPerVertexNV):             TypeStruct 28 30 30
              32:      6(int) Constant 81
              33:             TypeArray 31(gl_MeshPerVertexNV) 32
              34:             TypePointer Output 33
35(gl_MeshVerticesNV):     34(ptr) Variable Output
              37:             TypeInt 32 1
              38:     37(int) Constant 0
              40:   26(float) Constant 1065353216
              41:   26(float) Constant 1073741824
              42:   26(float) Constant 1077936128
              43:   26(float) Constant 1082130432
              44:   27(fvec4) ConstantComposite 40 41 42 43
              45:             TypePointer Output 27(fvec4)
              48:     37(int) Constant 1
              50:     37(int) Constant 2
              51:   26(float) Constant 1084227584
              52:             TypePointer Output 26(float)
              56:     37(int) Constant 3
              57:   26(float) Constant 1086324736
              59:             TypeArray 37(int) 17
              60:      6(int) Constant 1
              61:             TypeArray 37(int) 60
              62:             TypeArray 61 17
63(gl_MeshPerPrimitiveNV):             TypeStruct 59 62
              64:      6(int) Constant 32
              65:             TypeArray 63(gl_MeshPerPrimitiveNV) 64
              66:             TypePointer Output 65
67(gl_MeshPrimitivesNV):     66(ptr) Variable Output
              70:     37(int) Constant 7
              71:             TypePointer Output 37(int)
              75:     37(int) Constant 8
              77:      6(int) Constant 264
              78:      6(int) Constant 2
             119:    9(ivec3) ConstantComposite 64 60 60
         4(main):           2 Function None 3
               5:             Label
          8(iid):      7(ptr) Variable Function
      16(viewID):      7(ptr) Variable Function
              14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
              15:      6(int) Load 14
                              Store 8(iid) 15
              22:      6(int) Load 21(gl_MeshViewCountNV)
              23:      6(int) UMod 22 17
              24:     13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23
              25:      6(int) Load 24
                              Store 16(viewID) 25
              36:      6(int) Load 8(iid)
              39:      6(int) Load 16(viewID)
              46:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 36 38 39
                              Store 46 44
              47:      6(int) Load 8(iid)
              49:      6(int) Load 16(viewID)
              53:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 47 48 49 50
                              Store 53 51
              54:      6(int) Load 8(iid)
              55:      6(int) Load 16(viewID)
              58:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 54 50 55 56
                              Store 58 57
              68:      6(int) Load 8(iid)
              69:      6(int) Load 16(viewID)
              72:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 68 38 69
                              Store 72 70
              73:      6(int) Load 8(iid)
              74:      6(int) Load 16(viewID)
              76:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 73 48 74 38
                              Store 76 75
                              MemoryBarrier 60 77
                              ControlBarrier 78 78 77
              79:      6(int) Load 8(iid)
              80:      6(int) IAdd 79 60
              81:      6(int) Load 16(viewID)
              82:      6(int) Load 8(iid)
              83:      6(int) Load 16(viewID)
              84:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 82 38 83
              85:   27(fvec4) Load 84
              86:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 80 38 81
                              Store 86 85
              87:      6(int) Load 8(iid)
              88:      6(int) IAdd 87 60
              89:      6(int) Load 16(viewID)
              90:      6(int) Load 8(iid)
              91:      6(int) Load 16(viewID)
              92:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 90 48 91 50
              93:   26(float) Load 92
              94:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 88 48 89 50
                              Store 94 93
              95:      6(int) Load 8(iid)
              96:      6(int) IAdd 95 60
              97:      6(int) Load 16(viewID)
              98:      6(int) Load 8(iid)
              99:      6(int) Load 16(viewID)
             100:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 98 50 99 56
             101:   26(float) Load 100
             102:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 96 50 97 56
                              Store 102 101
             103:      6(int) Load 8(iid)
             104:      6(int) IAdd 103 60
             105:      6(int) Load 16(viewID)
             106:      6(int) Load 8(iid)
             107:      6(int) Load 16(viewID)
             108:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 106 38 107
             109:     37(int) Load 108
             110:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 104 38 105
                              Store 110 109
             111:      6(int) Load 8(iid)
             112:      6(int) IAdd 111 60
             113:      6(int) Load 16(viewID)
             114:      6(int) Load 8(iid)
             115:      6(int) Load 16(viewID)
             116:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 114 48 115 38
             117:     37(int) Load 116
             118:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 112 48 113 38
                              Store 118 117
                              MemoryBarrier 60 77
                              ControlBarrier 78 78 77
                              Return
                              FunctionEnd
