hlsl.clipdistance-3.vert
Shader version: 500
0:? Sequence
0:4  Function Definition: @main(vf4;f1[2];f1[2]; ( temp void)
0:4    Function Parameters: 
0:4      'pos' ( out 4-component vector of float)
0:4      'clip' ( out 2-element array of float)
0:4      'cull' ( out 2-element array of float)
0:?     Sequence
0:5      move second child to first child ( temp 4-component vector of float)
0:5        'pos' ( out 4-component vector of float)
0:5        Constant:
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:6      move second child to first child ( temp float)
0:6        direct index ( temp float)
0:6          'clip' ( out 2-element array of float)
0:6          Constant:
0:6            0 (const int)
0:6        Constant:
0:6          0.500000
0:7      move second child to first child ( temp float)
0:7        direct index ( temp float)
0:7          'clip' ( out 2-element array of float)
0:7          Constant:
0:7            1 (const int)
0:7        Constant:
0:7          0.600000
0:9      move second child to first child ( temp float)
0:9        direct index ( temp float)
0:9          'cull' ( out 2-element array of float)
0:9          Constant:
0:9            0 (const int)
0:9        Constant:
0:9          0.525000
0:10      move second child to first child ( temp float)
0:10        direct index ( temp float)
0:10          'cull' ( out 2-element array of float)
0:10          Constant:
0:10            1 (const int)
0:10        Constant:
0:10          0.625000
0:4  Function Definition: main( ( temp void)
0:4    Function Parameters: 
0:?     Sequence
0:4      Function Call: @main(vf4;f1[2];f1[2]; ( temp void)
0:?         'pos' ( temp 4-component vector of float)
0:?         'clip' ( temp 2-element array of float)
0:?         'cull' ( temp 2-element array of float)
0:4      move second child to first child ( temp 4-component vector of float)
0:?         'pos' ( out 4-component vector of float Position)
0:?         'pos' ( temp 4-component vector of float)
0:?       Sequence
0:4        move second child to first child ( temp 2-element array of float)
0:?           'clip' ( out 2-element array of float ClipDistance)
0:?           'clip' ( temp 2-element array of float)
0:?       Sequence
0:4        move second child to first child ( temp 2-element array of float)
0:?           'cull' ( out 2-element array of float CullDistance)
0:?           'cull' ( temp 2-element array of float)
0:?   Linker Objects
0:?     'pos' ( out 4-component vector of float Position)
0:?     'clip' ( out 2-element array of float ClipDistance)
0:?     'cull' ( out 2-element array of float CullDistance)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:4  Function Definition: @main(vf4;f1[2];f1[2]; ( temp void)
0:4    Function Parameters: 
0:4      'pos' ( out 4-component vector of float)
0:4      'clip' ( out 2-element array of float)
0:4      'cull' ( out 2-element array of float)
0:?     Sequence
0:5      move second child to first child ( temp 4-component vector of float)
0:5        'pos' ( out 4-component vector of float)
0:5        Constant:
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:5          1.000000
0:6      move second child to first child ( temp float)
0:6        direct index ( temp float)
0:6          'clip' ( out 2-element array of float)
0:6          Constant:
0:6            0 (const int)
0:6        Constant:
0:6          0.500000
0:7      move second child to first child ( temp float)
0:7        direct index ( temp float)
0:7          'clip' ( out 2-element array of float)
0:7          Constant:
0:7            1 (const int)
0:7        Constant:
0:7          0.600000
0:9      move second child to first child ( temp float)
0:9        direct index ( temp float)
0:9          'cull' ( out 2-element array of float)
0:9          Constant:
0:9            0 (const int)
0:9        Constant:
0:9          0.525000
0:10      move second child to first child ( temp float)
0:10        direct index ( temp float)
0:10          'cull' ( out 2-element array of float)
0:10          Constant:
0:10            1 (const int)
0:10        Constant:
0:10          0.625000
0:4  Function Definition: main( ( temp void)
0:4    Function Parameters: 
0:?     Sequence
0:4      Function Call: @main(vf4;f1[2];f1[2]; ( temp void)
0:?         'pos' ( temp 4-component vector of float)
0:?         'clip' ( temp 2-element array of float)
0:?         'cull' ( temp 2-element array of float)
0:4      move second child to first child ( temp 4-component vector of float)
0:?         'pos' ( out 4-component vector of float Position)
0:?         'pos' ( temp 4-component vector of float)
0:?       Sequence
0:4        move second child to first child ( temp 2-element array of float)
0:?           'clip' ( out 2-element array of float ClipDistance)
0:?           'clip' ( temp 2-element array of float)
0:?       Sequence
0:4        move second child to first child ( temp 2-element array of float)
0:?           'cull' ( out 2-element array of float CullDistance)
0:?           'cull' ( temp 2-element array of float)
0:?   Linker Objects
0:?     'pos' ( out 4-component vector of float Position)
0:?     'clip' ( out 2-element array of float ClipDistance)
0:?     'cull' ( out 2-element array of float CullDistance)

// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 51

                              Capability Shader
                              Capability ClipDistance
                              Capability CullDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 44 47 49
                              Source HLSL 500
                              Name 4  "main"
                              Name 17  "@main(vf4;f1[2];f1[2];"
                              Name 14  "pos"
                              Name 15  "clip"
                              Name 16  "cull"
                              Name 33  "pos"
                              Name 34  "clip"
                              Name 35  "cull"
                              Name 36  "param"
                              Name 37  "param"
                              Name 38  "param"
                              Name 44  "pos"
                              Name 47  "clip"
                              Name 49  "cull"
                              Decorate 44(pos) BuiltIn Position
                              Decorate 47(clip) BuiltIn ClipDistance
                              Decorate 49(cull) BuiltIn CullDistance
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Function 7(fvec4)
               9:             TypeInt 32 0
              10:      9(int) Constant 2
              11:             TypeArray 6(float) 10
              12:             TypePointer Function 11
              13:             TypeFunction 2 8(ptr) 12(ptr) 12(ptr)
              19:    6(float) Constant 1065353216
              20:    7(fvec4) ConstantComposite 19 19 19 19
              21:             TypeInt 32 1
              22:     21(int) Constant 0
              23:    6(float) Constant 1056964608
              24:             TypePointer Function 6(float)
              26:     21(int) Constant 1
              27:    6(float) Constant 1058642330
              29:    6(float) Constant 1057384038
              31:    6(float) Constant 1059061760
              43:             TypePointer Output 7(fvec4)
         44(pos):     43(ptr) Variable Output
              46:             TypePointer Output 11
        47(clip):     46(ptr) Variable Output
        49(cull):     46(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
         33(pos):      8(ptr) Variable Function
        34(clip):     12(ptr) Variable Function
        35(cull):     12(ptr) Variable Function
       36(param):      8(ptr) Variable Function
       37(param):     12(ptr) Variable Function
       38(param):     12(ptr) Variable Function
              39:           2 FunctionCall 17(@main(vf4;f1[2];f1[2];) 36(param) 37(param) 38(param)
              40:    7(fvec4) Load 36(param)
                              Store 33(pos) 40
              41:          11 Load 37(param)
                              Store 34(clip) 41
              42:          11 Load 38(param)
                              Store 35(cull) 42
              45:    7(fvec4) Load 33(pos)
                              Store 44(pos) 45
              48:          11 Load 34(clip)
                              Store 47(clip) 48
              50:          11 Load 35(cull)
                              Store 49(cull) 50
                              Return
                              FunctionEnd
17(@main(vf4;f1[2];f1[2];):           2 Function None 13
         14(pos):      8(ptr) FunctionParameter
        15(clip):     12(ptr) FunctionParameter
        16(cull):     12(ptr) FunctionParameter
              18:             Label
                              Store 14(pos) 20
              25:     24(ptr) AccessChain 15(clip) 22
                              Store 25 23
              28:     24(ptr) AccessChain 15(clip) 26
                              Store 28 27
              30:     24(ptr) AccessChain 16(cull) 22
                              Store 30 29
              32:     24(ptr) AccessChain 16(cull) 26
                              Store 32 31
                              Return
                              FunctionEnd
