hlsl.clipdistance-2.geom
Shader version: 500
invocations = -1
max_vertices = 3
input primitive = triangles
output primitive = line_strip
0:? Sequence
0:11  Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
0:11    Function Parameters: 
0:11      'pos' ( in 3-element array of 4-component vector of float)
0:11      'VertexID' ( in 3-element array of uint)
0:11      'OutputStream' ( out structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:11      'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:?     Sequence
0:14      move second child to first child ( temp 4-component vector of float)
0:14        pos: direct index for structure ( temp 4-component vector of float)
0:14          's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:14          Constant:
0:14            0 (const int)
0:14        direct index ( temp 4-component vector of float)
0:14          'pos' ( in 3-element array of 4-component vector of float)
0:14          Constant:
0:14            0 (const int)
0:15      move second child to first child ( temp 2-component vector of float)
0:15        direct index ( temp 2-component vector of float)
0:15          clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:15            's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:15            Constant:
0:15              1 (const int)
0:15          Constant:
0:15            0 (const int)
0:15        direct index ( temp 2-component vector of float)
0:15          direct index ( temp 2-element array of 2-component vector of float)
0:15            'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:15            Constant:
0:15              0 (const int)
0:15          Constant:
0:15            0 (const int)
0:16      move second child to first child ( temp 2-component vector of float)
0:16        direct index ( temp 2-component vector of float)
0:16          clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:16            's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:16            Constant:
0:16              1 (const int)
0:16          Constant:
0:16            1 (const int)
0:16        direct index ( temp 2-component vector of float)
0:16          direct index ( temp 2-element array of 2-component vector of float)
0:16            'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:16            Constant:
0:16              0 (const int)
0:16          Constant:
0:16            1 (const int)
0:18      Sequence
0:18        Sequence
0:18          move second child to first child ( temp 4-component vector of float)
0:?             'OutputStream.pos' ( out 4-component vector of float Position)
0:18            pos: direct index for structure ( temp 4-component vector of float)
0:18              's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18              Constant:
0:18                0 (const int)
0:?           Sequence
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  0 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    0 (const int)
0:18                Constant:
0:18                  0 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  1 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    0 (const int)
0:18                Constant:
0:18                  1 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  2 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    1 (const int)
0:18                Constant:
0:18                  0 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  3 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    1 (const int)
0:18                Constant:
0:18                  1 (const int)
0:18        EmitVertex ( temp void)
0:11  Function Definition: main( ( temp void)
0:11    Function Parameters: 
0:?     Sequence
0:11      move second child to first child ( temp 3-element array of 4-component vector of float)
0:?         'pos' ( temp 3-element array of 4-component vector of float)
0:?         'pos' ( in 3-element array of 4-component vector of float Position)
0:11      move second child to first child ( temp 3-element array of uint)
0:?         'VertexID' ( temp 3-element array of uint)
0:?         'VertexID' (layout( location=0) in 3-element array of uint)
0:?       Sequence
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              3 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              3 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              3 (const int)
0:11      Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
0:?         'pos' ( temp 3-element array of 4-component vector of float)
0:?         'VertexID' ( temp 3-element array of uint)
0:?         'OutputStream' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:?         'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:?   Linker Objects
0:?     'pos' ( in 3-element array of 4-component vector of float Position)
0:?     'VertexID' (layout( location=0) in 3-element array of uint)
0:?     'OutputStream.pos' ( out 4-component vector of float Position)
0:?     'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:?     'OutputStream.clip' ( out 4-element array of float ClipDistance)


Linked geometry stage:


Shader version: 500
invocations = 1
max_vertices = 3
input primitive = triangles
output primitive = line_strip
0:? Sequence
0:11  Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
0:11    Function Parameters: 
0:11      'pos' ( in 3-element array of 4-component vector of float)
0:11      'VertexID' ( in 3-element array of uint)
0:11      'OutputStream' ( out structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:11      'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:?     Sequence
0:14      move second child to first child ( temp 4-component vector of float)
0:14        pos: direct index for structure ( temp 4-component vector of float)
0:14          's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:14          Constant:
0:14            0 (const int)
0:14        direct index ( temp 4-component vector of float)
0:14          'pos' ( in 3-element array of 4-component vector of float)
0:14          Constant:
0:14            0 (const int)
0:15      move second child to first child ( temp 2-component vector of float)
0:15        direct index ( temp 2-component vector of float)
0:15          clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:15            's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:15            Constant:
0:15              1 (const int)
0:15          Constant:
0:15            0 (const int)
0:15        direct index ( temp 2-component vector of float)
0:15          direct index ( temp 2-element array of 2-component vector of float)
0:15            'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:15            Constant:
0:15              0 (const int)
0:15          Constant:
0:15            0 (const int)
0:16      move second child to first child ( temp 2-component vector of float)
0:16        direct index ( temp 2-component vector of float)
0:16          clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:16            's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:16            Constant:
0:16              1 (const int)
0:16          Constant:
0:16            1 (const int)
0:16        direct index ( temp 2-component vector of float)
0:16          direct index ( temp 2-element array of 2-component vector of float)
0:16            'clip' ( in 3-element array of 2-element array of 2-component vector of float)
0:16            Constant:
0:16              0 (const int)
0:16          Constant:
0:16            1 (const int)
0:18      Sequence
0:18        Sequence
0:18          move second child to first child ( temp 4-component vector of float)
0:?             'OutputStream.pos' ( out 4-component vector of float Position)
0:18            pos: direct index for structure ( temp 4-component vector of float)
0:18              's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18              Constant:
0:18                0 (const int)
0:?           Sequence
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  0 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    0 (const int)
0:18                Constant:
0:18                  0 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  1 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    0 (const int)
0:18                Constant:
0:18                  1 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  2 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    1 (const int)
0:18                Constant:
0:18                  0 (const int)
0:18            move second child to first child ( temp float)
0:18              direct index ( out float ClipDistance)
0:?                 'OutputStream.clip' ( out 4-element array of float ClipDistance)
0:18                Constant:
0:18                  3 (const int)
0:18              direct index ( temp float)
0:18                direct index ( temp 2-component vector of float)
0:18                  clip: direct index for structure ( temp 2-element array of 2-component vector of float)
0:18                    's' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:18                    Constant:
0:18                      1 (const int)
0:18                  Constant:
0:18                    1 (const int)
0:18                Constant:
0:18                  1 (const int)
0:18        EmitVertex ( temp void)
0:11  Function Definition: main( ( temp void)
0:11    Function Parameters: 
0:?     Sequence
0:11      move second child to first child ( temp 3-element array of 4-component vector of float)
0:?         'pos' ( temp 3-element array of 4-component vector of float)
0:?         'pos' ( in 3-element array of 4-component vector of float Position)
0:11      move second child to first child ( temp 3-element array of uint)
0:?         'VertexID' ( temp 3-element array of uint)
0:?         'VertexID' (layout( location=0) in 3-element array of uint)
0:?       Sequence
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  0 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              3 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  1 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              3 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              0 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                0 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              1 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              0 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              2 (const int)
0:11        move second child to first child ( temp float)
0:11          direct index ( temp float)
0:11            direct index ( temp 2-component vector of float)
0:11              direct index ( temp 2-element array of 2-component vector of float)
0:?                 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:11                Constant:
0:11                  2 (const int)
0:11              Constant:
0:11                1 (const int)
0:11            Constant:
0:11              1 (const int)
0:11          direct index ( in float ClipDistance)
0:11            direct index ( in 4-element array of float ClipDistance)
0:?               'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:11              Constant:
0:11                2 (const int)
0:11            Constant:
0:11              3 (const int)
0:11      Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
0:?         'pos' ( temp 3-element array of 4-component vector of float)
0:?         'VertexID' ( temp 3-element array of uint)
0:?         'OutputStream' ( temp structure{ temp 4-component vector of float pos,  temp 2-element array of 2-component vector of float clip})
0:?         'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
0:?   Linker Objects
0:?     'pos' ( in 3-element array of 4-component vector of float Position)
0:?     'VertexID' (layout( location=0) in 3-element array of uint)
0:?     'OutputStream.pos' ( out 4-component vector of float Position)
0:?     'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:?     'OutputStream.clip' ( out 4-element array of float ClipDistance)

// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 128

                              Capability Geometry
                              Capability ClipDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Geometry 4  "main" 44 50 71 75 80
                              ExecutionMode 4 Triangles
                              ExecutionMode 4 Invocations 1
                              ExecutionMode 4 OutputLineStrip
                              ExecutionMode 4 OutputVertices 3
                              Source HLSL 500
                              Name 4  "main"
                              Name 17  "S"
                              MemberName 17(S) 0  "pos"
                              MemberName 17(S) 1  "clip"
                              Name 26  "@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];"
                              Name 22  "pos"
                              Name 23  "VertexID"
                              Name 24  "OutputStream"
                              Name 25  "clip"
                              Name 28  "s"
                              Name 44  "OutputStream.pos"
                              Name 50  "OutputStream.clip"
                              Name 69  "pos"
                              Name 71  "pos"
                              Name 73  "VertexID"
                              Name 75  "VertexID"
                              Name 77  "clip"
                              Name 80  "clip"
                              Name 118  "OutputStream"
                              Name 119  "param"
                              Name 121  "param"
                              Name 123  "param"
                              Name 124  "param"
                              Decorate 44(OutputStream.pos) BuiltIn Position
                              Decorate 50(OutputStream.clip) BuiltIn ClipDistance
                              Decorate 71(pos) BuiltIn Position
                              Decorate 75(VertexID) Location 0
                              Decorate 80(clip) BuiltIn ClipDistance
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypeInt 32 0
               9:      8(int) Constant 3
              10:             TypeArray 7(fvec4) 9
              11:             TypePointer Function 10
              12:             TypeArray 8(int) 9
              13:             TypePointer Function 12
              14:             TypeVector 6(float) 2
              15:      8(int) Constant 2
              16:             TypeArray 14(fvec2) 15
           17(S):             TypeStruct 7(fvec4) 16
              18:             TypePointer Function 17(S)
              19:             TypeArray 16 9
              20:             TypePointer Function 19
              21:             TypeFunction 2 11(ptr) 13(ptr) 18(ptr) 20(ptr)
              29:             TypeInt 32 1
              30:     29(int) Constant 0
              31:             TypePointer Function 7(fvec4)
              35:     29(int) Constant 1
              36:             TypePointer Function 14(fvec2)
              43:             TypePointer Output 7(fvec4)
44(OutputStream.pos):     43(ptr) Variable Output
              47:      8(int) Constant 4
              48:             TypeArray 6(float) 47
              49:             TypePointer Output 48
50(OutputStream.clip):     49(ptr) Variable Output
              51:      8(int) Constant 0
              52:             TypePointer Function 6(float)
              55:             TypePointer Output 6(float)
              57:      8(int) Constant 1
              61:     29(int) Constant 2
              65:     29(int) Constant 3
              70:             TypePointer Input 10
         71(pos):     70(ptr) Variable Input
              74:             TypePointer Input 12
    75(VertexID):     74(ptr) Variable Input
              78:             TypeArray 48 9
              79:             TypePointer Input 78
        80(clip):     79(ptr) Variable Input
              81:             TypePointer Input 6(float)
         4(main):           2 Function None 3
               5:             Label
         69(pos):     11(ptr) Variable Function
    73(VertexID):     13(ptr) Variable Function
        77(clip):     20(ptr) Variable Function
118(OutputStream):     18(ptr) Variable Function
      119(param):     11(ptr) Variable Function
      121(param):     13(ptr) Variable Function
      123(param):     18(ptr) Variable Function
      124(param):     20(ptr) Variable Function
              72:          10 Load 71(pos)
                              Store 69(pos) 72
              76:          12 Load 75(VertexID)
                              Store 73(VertexID) 76
              82:     81(ptr) AccessChain 80(clip) 30 30
              83:    6(float) Load 82
              84:     52(ptr) AccessChain 77(clip) 30 30 51
                              Store 84 83
              85:     81(ptr) AccessChain 80(clip) 30 35
              86:    6(float) Load 85
              87:     52(ptr) AccessChain 77(clip) 30 30 57
                              Store 87 86
              88:     81(ptr) AccessChain 80(clip) 30 61
              89:    6(float) Load 88
              90:     52(ptr) AccessChain 77(clip) 30 35 51
                              Store 90 89
              91:     81(ptr) AccessChain 80(clip) 30 65
              92:    6(float) Load 91
              93:     52(ptr) AccessChain 77(clip) 30 35 57
                              Store 93 92
              94:     81(ptr) AccessChain 80(clip) 35 30
              95:    6(float) Load 94
              96:     52(ptr) AccessChain 77(clip) 35 30 51
                              Store 96 95
              97:     81(ptr) AccessChain 80(clip) 35 35
              98:    6(float) Load 97
              99:     52(ptr) AccessChain 77(clip) 35 30 57
                              Store 99 98
             100:     81(ptr) AccessChain 80(clip) 35 61
             101:    6(float) Load 100
             102:     52(ptr) AccessChain 77(clip) 35 35 51
                              Store 102 101
             103:     81(ptr) AccessChain 80(clip) 35 65
             104:    6(float) Load 103
             105:     52(ptr) AccessChain 77(clip) 35 35 57
                              Store 105 104
             106:     81(ptr) AccessChain 80(clip) 61 30
             107:    6(float) Load 106
             108:     52(ptr) AccessChain 77(clip) 61 30 51
                              Store 108 107
             109:     81(ptr) AccessChain 80(clip) 61 35
             110:    6(float) Load 109
             111:     52(ptr) AccessChain 77(clip) 61 30 57
                              Store 111 110
             112:     81(ptr) AccessChain 80(clip) 61 61
             113:    6(float) Load 112
             114:     52(ptr) AccessChain 77(clip) 61 35 51
                              Store 114 113
             115:     81(ptr) AccessChain 80(clip) 61 65
             116:    6(float) Load 115
             117:     52(ptr) AccessChain 77(clip) 61 35 57
                              Store 117 116
             120:          10 Load 69(pos)
                              Store 119(param) 120
             122:          12 Load 73(VertexID)
                              Store 121(param) 122
             125:          19 Load 77(clip)
                              Store 124(param) 125
             126:           2 FunctionCall 26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];) 119(param) 121(param) 123(param) 124(param)
             127:       17(S) Load 123(param)
                              Store 118(OutputStream) 127
                              Return
                              FunctionEnd
26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];):           2 Function None 21
         22(pos):     11(ptr) FunctionParameter
    23(VertexID):     13(ptr) FunctionParameter
24(OutputStream):     18(ptr) FunctionParameter
        25(clip):     20(ptr) FunctionParameter
              27:             Label
           28(s):     18(ptr) Variable Function
              32:     31(ptr) AccessChain 22(pos) 30
              33:    7(fvec4) Load 32
              34:     31(ptr) AccessChain 28(s) 30
                              Store 34 33
              37:     36(ptr) AccessChain 25(clip) 30 30
              38:   14(fvec2) Load 37
              39:     36(ptr) AccessChain 28(s) 35 30
                              Store 39 38
              40:     36(ptr) AccessChain 25(clip) 30 35
              41:   14(fvec2) Load 40
              42:     36(ptr) AccessChain 28(s) 35 35
                              Store 42 41
              45:     31(ptr) AccessChain 28(s) 30
              46:    7(fvec4) Load 45
                              Store 44(OutputStream.pos) 46
              53:     52(ptr) AccessChain 28(s) 35 30 51
              54:    6(float) Load 53
              56:     55(ptr) AccessChain 50(OutputStream.clip) 30
                              Store 56 54
              58:     52(ptr) AccessChain 28(s) 35 30 57
              59:    6(float) Load 58
              60:     55(ptr) AccessChain 50(OutputStream.clip) 35
                              Store 60 59
              62:     52(ptr) AccessChain 28(s) 35 35 51
              63:    6(float) Load 62
              64:     55(ptr) AccessChain 50(OutputStream.clip) 61
                              Store 64 63
              66:     52(ptr) AccessChain 28(s) 35 35 57
              67:    6(float) Load 66
              68:     55(ptr) AccessChain 50(OutputStream.clip) 65
                              Store 68 67
                              EmitVertex
                              Return
                              FunctionEnd
