hlsl.semantic.vert
Shader version: 500
0:? Sequence
0:12  Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12    Function Parameters: 
0:12      'ins' ( in structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?     Sequence
0:14      Branch: Return with expression
0:14        's' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12  Function Definition: main( ( temp void)
0:12    Function Parameters: 
0:?     Sequence
0:12      Sequence
0:12        move second child to first child ( temp float)
0:12          clip: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:?           'clip' (layout( location=0) in float)
0:12        move second child to first child ( temp float)
0:12          clip0: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:?           'clip0' (layout( location=1) in float)
0:12        move second child to first child ( temp float)
0:12          clip7: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:?           'clip7' (layout( location=2) in float)
0:12        move second child to first child ( temp float)
0:12          cull: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:?           'cull' (layout( location=3) in float)
0:12        move second child to first child ( temp float)
0:12          cull2: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:?           'cull2' (layout( location=4) in float)
0:12        move second child to first child ( temp float)
0:12          cull5: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:?           'cull5' (layout( location=5) in float)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?           'ii' ( in int InstanceIndex)
0:12      Sequence
0:12        move second child to first child ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                0 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip0: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                1 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip7: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                2 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                3 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull2: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                4 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull5: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                5 (const int)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:12            '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12          ii: direct index for structure ( temp int)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?   Linker Objects
0:?     '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:?     'clip' (layout( location=0) in float)
0:?     'clip0' (layout( location=1) in float)
0:?     'clip7' (layout( location=2) in float)
0:?     'cull' (layout( location=3) in float)
0:?     'cull2' (layout( location=4) in float)
0:?     'cull5' (layout( location=5) in float)
0:?     'ii' ( in int InstanceIndex)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:12  Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12    Function Parameters: 
0:12      'ins' ( in structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?     Sequence
0:14      Branch: Return with expression
0:14        's' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12  Function Definition: main( ( temp void)
0:12    Function Parameters: 
0:?     Sequence
0:12      Sequence
0:12        move second child to first child ( temp float)
0:12          clip: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:?           'clip' (layout( location=0) in float)
0:12        move second child to first child ( temp float)
0:12          clip0: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:?           'clip0' (layout( location=1) in float)
0:12        move second child to first child ( temp float)
0:12          clip7: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:?           'clip7' (layout( location=2) in float)
0:12        move second child to first child ( temp float)
0:12          cull: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:?           'cull' (layout( location=3) in float)
0:12        move second child to first child ( temp float)
0:12          cull2: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:?           'cull2' (layout( location=4) in float)
0:12        move second child to first child ( temp float)
0:12          cull5: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:?           'cull5' (layout( location=5) in float)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?           'ii' ( in int InstanceIndex)
0:12      Sequence
0:12        move second child to first child ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                0 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip0: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                1 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_clip7' ( out 1-element array of float ClipDistance)
0:12              Constant:
0:12                0 (const int)
0:12            clip7: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                2 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                3 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull2: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                4 (const int)
0:?         Sequence
0:12          move second child to first child ( temp float)
0:12            direct index ( temp float)
0:?               '@entryPointOutput_cull5' ( out 1-element array of float CullDistance)
0:12              Constant:
0:12                0 (const int)
0:12            cull5: direct index for structure ( temp float)
0:12              'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12              Constant:
0:12                5 (const int)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:12            '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12          ii: direct index for structure ( temp int)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?   Linker Objects
0:?     '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:?     'clip' (layout( location=0) in float)
0:?     'clip0' (layout( location=1) in float)
0:?     'clip7' (layout( location=2) in float)
0:?     'cull' (layout( location=3) in float)
0:?     'cull2' (layout( location=4) in float)
0:?     'cull5' (layout( location=5) in float)
0:?     'ii' ( in int InstanceIndex)

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 87

                              Capability Shader
                              Capability ClipDistance
                              Capability CullDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 21 26 30 34 38 42 47 59 70 82
                              Source HLSL 500
                              Name 4  "main"
                              Name 8  "S"
                              MemberName 8(S) 0  "clip"
                              MemberName 8(S) 1  "clip0"
                              MemberName 8(S) 2  "clip7"
                              MemberName 8(S) 3  "cull"
                              MemberName 8(S) 4  "cull2"
                              MemberName 8(S) 5  "cull5"
                              MemberName 8(S) 6  "ii"
                              Name 12  "@main(struct-S-f1-f1-f1-f1-f1-f1-i11;"
                              Name 11  "ins"
                              Name 14  "s"
                              Name 18  "ins"
                              Name 21  "clip"
                              Name 26  "clip0"
                              Name 30  "clip7"
                              Name 34  "cull"
                              Name 38  "cull2"
                              Name 42  "cull5"
                              Name 47  "ii"
                              Name 51  "flattenTemp"
                              Name 52  "param"
                              Name 59  "@entryPointOutput_clip7"
                              Name 70  "@entryPointOutput_cull5"
                              Name 80  "S"
                              MemberName 80(S) 0  "ii"
                              Name 82  "@entryPointOutput"
                              Decorate 21(clip) Location 0
                              Decorate 26(clip0) Location 1
                              Decorate 30(clip7) Location 2
                              Decorate 34(cull) Location 3
                              Decorate 38(cull2) Location 4
                              Decorate 42(cull5) Location 5
                              Decorate 47(ii) BuiltIn InstanceIndex
                              Decorate 59(@entryPointOutput_clip7) BuiltIn ClipDistance
                              Decorate 70(@entryPointOutput_cull5) BuiltIn CullDistance
                              Decorate 82(@entryPointOutput) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeInt 32 1
            8(S):             TypeStruct 6(float) 6(float) 6(float) 6(float) 6(float) 6(float) 7(int)
               9:             TypePointer Function 8(S)
              10:             TypeFunction 8(S) 9(ptr)
              19:      7(int) Constant 0
              20:             TypePointer Input 6(float)
        21(clip):     20(ptr) Variable Input
              23:             TypePointer Function 6(float)
              25:      7(int) Constant 1
       26(clip0):     20(ptr) Variable Input
              29:      7(int) Constant 2
       30(clip7):     20(ptr) Variable Input
              33:      7(int) Constant 3
        34(cull):     20(ptr) Variable Input
              37:      7(int) Constant 4
       38(cull2):     20(ptr) Variable Input
              41:      7(int) Constant 5
       42(cull5):     20(ptr) Variable Input
              45:      7(int) Constant 6
              46:             TypePointer Input 7(int)
          47(ii):     46(ptr) Variable Input
              49:             TypePointer Function 7(int)
              55:             TypeInt 32 0
              56:     55(int) Constant 1
              57:             TypeArray 6(float) 56
              58:             TypePointer Output 57
59(@entryPointOutput_clip7):     58(ptr) Variable Output
              62:             TypePointer Output 6(float)
70(@entryPointOutput_cull5):     58(ptr) Variable Output
           80(S):             TypeStruct 7(int)
              81:             TypePointer Output 80(S)
82(@entryPointOutput):     81(ptr) Variable Output
              85:             TypePointer Output 7(int)
         4(main):           2 Function None 3
               5:             Label
         18(ins):      9(ptr) Variable Function
 51(flattenTemp):      9(ptr) Variable Function
       52(param):      9(ptr) Variable Function
              22:    6(float) Load 21(clip)
              24:     23(ptr) AccessChain 18(ins) 19
                              Store 24 22
              27:    6(float) Load 26(clip0)
              28:     23(ptr) AccessChain 18(ins) 25
                              Store 28 27
              31:    6(float) Load 30(clip7)
              32:     23(ptr) AccessChain 18(ins) 29
                              Store 32 31
              35:    6(float) Load 34(cull)
              36:     23(ptr) AccessChain 18(ins) 33
                              Store 36 35
              39:    6(float) Load 38(cull2)
              40:     23(ptr) AccessChain 18(ins) 37
                              Store 40 39
              43:    6(float) Load 42(cull5)
              44:     23(ptr) AccessChain 18(ins) 41
                              Store 44 43
              48:      7(int) Load 47(ii)
              50:     49(ptr) AccessChain 18(ins) 45
                              Store 50 48
              53:        8(S) Load 18(ins)
                              Store 52(param) 53
              54:        8(S) FunctionCall 12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;) 52(param)
                              Store 51(flattenTemp) 54
              60:     23(ptr) AccessChain 51(flattenTemp) 19
              61:    6(float) Load 60
              63:     62(ptr) AccessChain 59(@entryPointOutput_clip7) 19
                              Store 63 61
              64:     23(ptr) AccessChain 51(flattenTemp) 25
              65:    6(float) Load 64
              66:     62(ptr) AccessChain 59(@entryPointOutput_clip7) 19
                              Store 66 65
              67:     23(ptr) AccessChain 51(flattenTemp) 29
              68:    6(float) Load 67
              69:     62(ptr) AccessChain 59(@entryPointOutput_clip7) 19
                              Store 69 68
              71:     23(ptr) AccessChain 51(flattenTemp) 33
              72:    6(float) Load 71
              73:     62(ptr) AccessChain 70(@entryPointOutput_cull5) 19
                              Store 73 72
              74:     23(ptr) AccessChain 51(flattenTemp) 37
              75:    6(float) Load 74
              76:     62(ptr) AccessChain 70(@entryPointOutput_cull5) 19
                              Store 76 75
              77:     23(ptr) AccessChain 51(flattenTemp) 41
              78:    6(float) Load 77
              79:     62(ptr) AccessChain 70(@entryPointOutput_cull5) 19
                              Store 79 78
              83:     49(ptr) AccessChain 51(flattenTemp) 45
              84:      7(int) Load 83
              86:     85(ptr) AccessChain 82(@entryPointOutput) 19
                              Store 86 84
                              Return
                              FunctionEnd
12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;):        8(S) Function None 10
         11(ins):      9(ptr) FunctionParameter
              13:             Label
           14(s):      9(ptr) Variable Function
              15:        8(S) Load 14(s)
                              ReturnValue 15
                              FunctionEnd
