HLSL: Add more matrix types to the grammar.

This commit is contained in:
John Kessenich
2016-05-20 12:17:26 -06:00
parent 8d72f1a2c4
commit 0133c1233e
4 changed files with 231 additions and 0 deletions

10
Test/hlsl.matType.frag Normal file
View File

@@ -0,0 +1,10 @@
float1 f1 = float1(1.0);
float1x1 fmat11;
float4x1 fmat41;
float1x2 fmat12;
double2x3 dmat23;
int4x4 int44;
float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
{
}