Only apply volatile semantics to atomics when using Vulkan Memory Model
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40
Test/baseResults/spv.volatileAtomic.comp.out
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40
Test/baseResults/spv.volatileAtomic.comp.out
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spv.volatileAtomic.comp
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 18
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main"
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ExecutionMode 4 LocalSize 1 1 1
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Source GLSL 450
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Name 4 "main"
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Name 8 "D"
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MemberName 8(D) 0 "d"
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Name 10 "d"
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Decorate 7 ArrayStride 4
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MemberDecorate 8(D) 0 Volatile
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MemberDecorate 8(D) 0 Coherent
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MemberDecorate 8(D) 0 Offset 0
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Decorate 8(D) BufferBlock
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Decorate 10(d) DescriptorSet 0
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Decorate 10(d) Binding 3
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeRuntimeArray 6(int)
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8(D): TypeStruct 7
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9: TypePointer Uniform 8(D)
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10(d): 9(ptr) Variable Uniform
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11: TypeInt 32 1
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12: 11(int) Constant 0
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13: TypePointer Uniform 6(int)
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15: 6(int) Constant 0
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16: 6(int) Constant 1
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4(main): 2 Function None 3
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5: Label
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14: 13(ptr) AccessChain 10(d) 12 12
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17: 6(int) AtomicExchange 14 16 15 15
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Return
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FunctionEnd
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