HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
This commit is contained in:
@@ -2,7 +2,7 @@ hlsl.constructexpr.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:4 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Definition: @main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:6 Constant:
|
||||
@@ -34,15 +34,18 @@ gl_FragCoord origin is upper left
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:16 Sequence
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:16 color: direct index for structure (temp 4-component vector of float)
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Branch: Return
|
||||
0:16 Branch: Return with expression
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Definition: main( (temp void)
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:4 color: direct index for structure (temp 4-component vector of float)
|
||||
0:4 Function Call: @main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Constant:
|
||||
0:4 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
@@ -53,7 +56,7 @@ Linked fragment stage:
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:4 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Definition: @main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:6 Constant:
|
||||
@@ -85,66 +88,76 @@ gl_FragCoord origin is upper left
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:16 Sequence
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:16 color: direct index for structure (temp 4-component vector of float)
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Branch: Return
|
||||
0:16 Branch: Return with expression
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:4 Function Definition: main( (temp void)
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:4 color: direct index for structure (temp 4-component vector of float)
|
||||
0:4 Function Call: @main( (temp structure{temp 4-component vector of float color})
|
||||
0:4 Constant:
|
||||
0:4 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 35
|
||||
// Id's are bound by 40
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 31
|
||||
EntryPoint Fragment 4 "main" 37
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Name 4 "main"
|
||||
Name 22 "PS_OUTPUT"
|
||||
MemberName 22(PS_OUTPUT) 0 "color"
|
||||
Name 24 "ps_output"
|
||||
Name 31 "color"
|
||||
Decorate 31(color) Location 0
|
||||
Name 8 "PS_OUTPUT"
|
||||
MemberName 8(PS_OUTPUT) 0 "color"
|
||||
Name 10 "@main("
|
||||
Name 27 "ps_output"
|
||||
Name 37 "color"
|
||||
Decorate 37(color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: 6(int) Constant 3
|
||||
8: 6(int) Constant 4
|
||||
9: 6(int) Constant 5
|
||||
10: 6(int) Constant 6
|
||||
11: 6(int) Constant 7
|
||||
12: 6(int) Constant 8
|
||||
13: TypeFloat 32
|
||||
14: TypeVector 13(float) 2
|
||||
15: 13(float) Constant 1091567616
|
||||
16: 13(float) Constant 1092616192
|
||||
17: 14(fvec2) ConstantComposite 15 16
|
||||
18: 13(float) Constant 1093664768
|
||||
19: 13(float) Constant 1094713344
|
||||
20: 14(fvec2) ConstantComposite 18 19
|
||||
21: TypeVector 13(float) 4
|
||||
22(PS_OUTPUT): TypeStruct 21(fvec4)
|
||||
23: TypePointer Function 22(PS_OUTPUT)
|
||||
25: 6(int) Constant 0
|
||||
26: 13(float) Constant 1065353216
|
||||
27: 21(fvec4) ConstantComposite 26 26 26 26
|
||||
28: TypePointer Function 21(fvec4)
|
||||
30: TypePointer Output 21(fvec4)
|
||||
31(color): 30(ptr) Variable Output
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(PS_OUTPUT): TypeStruct 7(fvec4)
|
||||
9: TypeFunction 8(PS_OUTPUT)
|
||||
12: TypeInt 32 1
|
||||
13: 12(int) Constant 3
|
||||
14: 12(int) Constant 4
|
||||
15: 12(int) Constant 5
|
||||
16: 12(int) Constant 6
|
||||
17: 12(int) Constant 7
|
||||
18: 12(int) Constant 8
|
||||
19: TypeVector 6(float) 2
|
||||
20: 6(float) Constant 1091567616
|
||||
21: 6(float) Constant 1092616192
|
||||
22: 19(fvec2) ConstantComposite 20 21
|
||||
23: 6(float) Constant 1093664768
|
||||
24: 6(float) Constant 1094713344
|
||||
25: 19(fvec2) ConstantComposite 23 24
|
||||
26: TypePointer Function 8(PS_OUTPUT)
|
||||
28: 12(int) Constant 0
|
||||
29: 6(float) Constant 1065353216
|
||||
30: 7(fvec4) ConstantComposite 29 29 29 29
|
||||
31: TypePointer Function 7(fvec4)
|
||||
36: TypePointer Output 7(fvec4)
|
||||
37(color): 36(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
24(ps_output): 23(ptr) Variable Function
|
||||
29: 28(ptr) AccessChain 24(ps_output) 25
|
||||
Store 29 27
|
||||
32: 28(ptr) AccessChain 24(ps_output) 25
|
||||
33: 21(fvec4) Load 32
|
||||
Store 31(color) 33
|
||||
38:8(PS_OUTPUT) FunctionCall 10(@main()
|
||||
39: 7(fvec4) CompositeExtract 38 0
|
||||
Store 37(color) 39
|
||||
Return
|
||||
FunctionEnd
|
||||
10(@main():8(PS_OUTPUT) Function None 9
|
||||
11: Label
|
||||
27(ps_output): 26(ptr) Variable Function
|
||||
32: 31(ptr) AccessChain 27(ps_output) 28
|
||||
Store 32 30
|
||||
33:8(PS_OUTPUT) Load 27(ps_output)
|
||||
ReturnValue 33
|
||||
FunctionEnd
|
||||
|
||||
Reference in New Issue
Block a user