HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
This commit is contained in:
@@ -2,7 +2,7 @@ hlsl.sample.offsetarray.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:20 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Parameters:
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0:? Sequence
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0:23 Sequence
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@@ -100,24 +100,28 @@ gl_FragCoord origin is upper left
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0:34 1 (const int)
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0:34 Constant:
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0:34 1.000000
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0:36 Sequence
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:36 Color: direct index for structure (temp 4-component vector of float)
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:36 Constant:
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0:36 0 (const int)
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0:36 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:36 Depth: direct index for structure (temp float)
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Branch: Return
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0:36 Branch: Return with expression
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Definition: main( (temp void)
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0:20 Function Parameters:
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0:? Sequence
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0:20 Sequence
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0:20 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:20 Color: direct index for structure (temp 4-component vector of float)
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:20 Depth: direct index for structure (temp float)
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Constant:
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0:20 1 (const int)
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0:? Linker Objects
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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@@ -126,6 +130,8 @@ gl_FragCoord origin is upper left
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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Linked fragment stage:
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@@ -134,7 +140,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:20 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Parameters:
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0:? Sequence
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0:23 Sequence
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@@ -232,24 +238,28 @@ gl_FragCoord origin is upper left
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0:34 1 (const int)
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0:34 Constant:
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0:34 1.000000
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0:36 Sequence
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:36 Color: direct index for structure (temp 4-component vector of float)
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:36 Constant:
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0:36 0 (const int)
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0:36 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:36 Depth: direct index for structure (temp float)
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Branch: Return
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0:36 Branch: Return with expression
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0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Definition: main( (temp void)
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0:20 Function Parameters:
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0:? Sequence
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0:20 Sequence
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0:20 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:20 Color: direct index for structure (temp 4-component vector of float)
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:20 Depth: direct index for structure (temp float)
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0:20 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:20 Constant:
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0:20 1 (const int)
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0:? Linker Objects
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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@@ -258,168 +268,181 @@ gl_FragCoord origin is upper left
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 111
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// Id's are bound by 118
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 102 106
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EntryPoint Fragment 4 "main" 110 114
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "txval10"
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Name 12 "g_tTex1df4"
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Name 16 "g_sSamp"
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Name 29 "txval11"
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Name 32 "g_tTex1di4"
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Name 44 "txval12"
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Name 47 "g_tTex1du4"
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Name 56 "txval20"
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Name 59 "g_tTex2df4"
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Name 69 "txval21"
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Name 72 "g_tTex2di4"
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Name 80 "txval22"
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Name 83 "g_tTex2du4"
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Name 93 "PS_OUTPUT"
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MemberName 93(PS_OUTPUT) 0 "Color"
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MemberName 93(PS_OUTPUT) 1 "Depth"
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Name 95 "psout"
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Name 102 "Color"
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Name 106 "Depth"
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Name 110 "g_tTex1df4a"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 12(g_tTex1df4) Binding 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 16(g_sSamp) Binding 0
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Decorate 32(g_tTex1di4) DescriptorSet 0
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Decorate 47(g_tTex1du4) DescriptorSet 0
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Decorate 59(g_tTex2df4) DescriptorSet 0
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Decorate 72(g_tTex2di4) DescriptorSet 0
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Decorate 83(g_tTex2du4) DescriptorSet 0
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Decorate 102(Color) Location 0
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Decorate 106(Depth) BuiltIn FragDepth
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Decorate 110(g_tTex1df4a) DescriptorSet 0
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Decorate 110(g_tTex1df4a) Binding 1
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Name 8 "PS_OUTPUT"
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MemberName 8(PS_OUTPUT) 0 "Color"
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MemberName 8(PS_OUTPUT) 1 "Depth"
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Name 10 "@main("
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Name 13 "txval10"
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Name 16 "g_tTex1df4"
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Name 20 "g_sSamp"
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Name 33 "txval11"
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Name 36 "g_tTex1di4"
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Name 48 "txval12"
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Name 51 "g_tTex1du4"
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Name 60 "txval20"
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Name 63 "g_tTex2df4"
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Name 73 "txval21"
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Name 76 "g_tTex2di4"
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Name 84 "txval22"
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Name 87 "g_tTex2du4"
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Name 98 "psout"
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Name 107 "flattenTemp"
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Name 110 "Color"
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Name 114 "Depth"
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Name 117 "g_tTex1df4a"
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Decorate 16(g_tTex1df4) DescriptorSet 0
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Decorate 16(g_tTex1df4) Binding 0
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Decorate 20(g_sSamp) DescriptorSet 0
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Decorate 20(g_sSamp) Binding 0
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Decorate 36(g_tTex1di4) DescriptorSet 0
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Decorate 51(g_tTex1du4) DescriptorSet 0
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Decorate 63(g_tTex2df4) DescriptorSet 0
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Decorate 76(g_tTex2di4) DescriptorSet 0
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Decorate 87(g_tTex2du4) DescriptorSet 0
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Decorate 110(Color) Location 0
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Decorate 114(Depth) BuiltIn FragDepth
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Decorate 117(g_tTex1df4a) DescriptorSet 0
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Decorate 117(g_tTex1df4a) Binding 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 1D array sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex1df4): 11(ptr) Variable UniformConstant
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14: TypeSampler
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8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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9: TypeFunction 8(PS_OUTPUT)
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12: TypePointer Function 7(fvec4)
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14: TypeImage 6(float) 1D array sampled format:Unknown
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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18: TypeSampledImage 10
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20: TypeVector 6(float) 2
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 20(fvec2) ConstantComposite 21 22
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24: TypeInt 32 1
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25: 24(int) Constant 0
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27: TypeVector 24(int) 4
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28: TypePointer Function 27(ivec4)
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30: TypeImage 24(int) 1D array sampled format:Unknown
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31: TypePointer UniformConstant 30
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32(g_tTex1di4): 31(ptr) Variable UniformConstant
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35: TypeSampledImage 30
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37: 6(float) Constant 1050253722
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38: 20(fvec2) ConstantComposite 22 37
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39: 24(int) Constant 1
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41: TypeInt 32 0
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42: TypeVector 41(int) 4
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43: TypePointer Function 42(ivec4)
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45: TypeImage 41(int) 1D array sampled format:Unknown
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||||
46: TypePointer UniformConstant 45
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47(g_tTex1du4): 46(ptr) Variable UniformConstant
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50: TypeSampledImage 45
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52: 6(float) Constant 1053609165
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53: 20(fvec2) ConstantComposite 37 52
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54: 24(int) Constant 2
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57: TypeImage 6(float) 2D array sampled format:Unknown
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58: TypePointer UniformConstant 57
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59(g_tTex2df4): 58(ptr) Variable UniformConstant
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62: TypeSampledImage 57
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64: TypeVector 6(float) 3
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65: 64(fvec3) ConstantComposite 21 22 37
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66: TypeVector 24(int) 2
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67: 66(ivec2) ConstantComposite 25 25
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70: TypeImage 24(int) 2D array sampled format:Unknown
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71: TypePointer UniformConstant 70
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72(g_tTex2di4): 71(ptr) Variable UniformConstant
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75: TypeSampledImage 70
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77: 6(float) Constant 1056964608
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78: 64(fvec3) ConstantComposite 37 52 77
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81: TypeImage 41(int) 2D array sampled format:Unknown
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82: TypePointer UniformConstant 81
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83(g_tTex2du4): 82(ptr) Variable UniformConstant
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86: TypeSampledImage 81
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88: 6(float) Constant 1058642330
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89: 6(float) Constant 1060320051
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90: 64(fvec3) ConstantComposite 77 88 89
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91: 66(ivec2) ConstantComposite 25 39
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93(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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94: TypePointer Function 93(PS_OUTPUT)
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96: 6(float) Constant 1065353216
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97: 7(fvec4) ConstantComposite 96 96 96 96
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99: TypePointer Function 6(float)
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101: TypePointer Output 7(fvec4)
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102(Color): 101(ptr) Variable Output
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105: TypePointer Output 6(float)
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106(Depth): 105(ptr) Variable Output
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110(g_tTex1df4a): 11(ptr) Variable UniformConstant
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16(g_tTex1df4): 15(ptr) Variable UniformConstant
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18: TypeSampler
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19: TypePointer UniformConstant 18
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20(g_sSamp): 19(ptr) Variable UniformConstant
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22: TypeSampledImage 14
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24: TypeVector 6(float) 2
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25: 6(float) Constant 1036831949
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26: 6(float) Constant 1045220557
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27: 24(fvec2) ConstantComposite 25 26
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28: TypeInt 32 1
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29: 28(int) Constant 0
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31: TypeVector 28(int) 4
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32: TypePointer Function 31(ivec4)
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34: TypeImage 28(int) 1D array sampled format:Unknown
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35: TypePointer UniformConstant 34
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36(g_tTex1di4): 35(ptr) Variable UniformConstant
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39: TypeSampledImage 34
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41: 6(float) Constant 1050253722
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42: 24(fvec2) ConstantComposite 26 41
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43: 28(int) Constant 1
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45: TypeInt 32 0
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46: TypeVector 45(int) 4
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47: TypePointer Function 46(ivec4)
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||||
49: TypeImage 45(int) 1D array sampled format:Unknown
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||||
50: TypePointer UniformConstant 49
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51(g_tTex1du4): 50(ptr) Variable UniformConstant
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||||
54: TypeSampledImage 49
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56: 6(float) Constant 1053609165
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||||
57: 24(fvec2) ConstantComposite 41 56
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||||
58: 28(int) Constant 2
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||||
61: TypeImage 6(float) 2D array sampled format:Unknown
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||||
62: TypePointer UniformConstant 61
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||||
63(g_tTex2df4): 62(ptr) Variable UniformConstant
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||||
66: TypeSampledImage 61
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||||
68: TypeVector 6(float) 3
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||||
69: 68(fvec3) ConstantComposite 25 26 41
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||||
70: TypeVector 28(int) 2
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||||
71: 70(ivec2) ConstantComposite 29 29
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||||
74: TypeImage 28(int) 2D array sampled format:Unknown
|
||||
75: TypePointer UniformConstant 74
|
||||
76(g_tTex2di4): 75(ptr) Variable UniformConstant
|
||||
79: TypeSampledImage 74
|
||||
81: 6(float) Constant 1056964608
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||||
82: 68(fvec3) ConstantComposite 41 56 81
|
||||
85: TypeImage 45(int) 2D array sampled format:Unknown
|
||||
86: TypePointer UniformConstant 85
|
||||
87(g_tTex2du4): 86(ptr) Variable UniformConstant
|
||||
90: TypeSampledImage 85
|
||||
92: 6(float) Constant 1058642330
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||||
93: 6(float) Constant 1060320051
|
||||
94: 68(fvec3) ConstantComposite 81 92 93
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||||
95: 70(ivec2) ConstantComposite 29 43
|
||||
97: TypePointer Function 8(PS_OUTPUT)
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||||
99: 6(float) Constant 1065353216
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||||
100: 7(fvec4) ConstantComposite 99 99 99 99
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||||
102: TypePointer Function 6(float)
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||||
109: TypePointer Output 7(fvec4)
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||||
110(Color): 109(ptr) Variable Output
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||||
113: TypePointer Output 6(float)
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||||
114(Depth): 113(ptr) Variable Output
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||||
117(g_tTex1df4a): 15(ptr) Variable UniformConstant
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||||
4(main): 2 Function None 3
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||||
5: Label
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||||
9(txval10): 8(ptr) Variable Function
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||||
29(txval11): 28(ptr) Variable Function
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||||
44(txval12): 43(ptr) Variable Function
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||||
56(txval20): 8(ptr) Variable Function
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||||
69(txval21): 28(ptr) Variable Function
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||||
80(txval22): 43(ptr) Variable Function
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||||
95(psout): 94(ptr) Variable Function
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||||
13: 10 Load 12(g_tTex1df4)
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17: 14 Load 16(g_sSamp)
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||||
19: 18 SampledImage 13 17
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||||
26: 7(fvec4) ImageSampleImplicitLod 19 23 ConstOffset 25
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||||
Store 9(txval10) 26
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||||
33: 30 Load 32(g_tTex1di4)
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||||
34: 14 Load 16(g_sSamp)
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||||
36: 35 SampledImage 33 34
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||||
40: 27(ivec4) ImageSampleImplicitLod 36 38 ConstOffset 39
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||||
Store 29(txval11) 40
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||||
48: 45 Load 47(g_tTex1du4)
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||||
49: 14 Load 16(g_sSamp)
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||||
51: 50 SampledImage 48 49
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55: 42(ivec4) ImageSampleImplicitLod 51 53 ConstOffset 54
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Store 44(txval12) 55
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60: 57 Load 59(g_tTex2df4)
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61: 14 Load 16(g_sSamp)
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||||
63: 62 SampledImage 60 61
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68: 7(fvec4) ImageSampleImplicitLod 63 65 ConstOffset 67
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Store 56(txval20) 68
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73: 70 Load 72(g_tTex2di4)
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74: 14 Load 16(g_sSamp)
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||||
76: 75 SampledImage 73 74
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||||
79: 27(ivec4) ImageSampleImplicitLod 76 78 ConstOffset 67
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||||
Store 69(txval21) 79
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84: 81 Load 83(g_tTex2du4)
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||||
85: 14 Load 16(g_sSamp)
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||||
87: 86 SampledImage 84 85
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||||
92: 42(ivec4) ImageSampleImplicitLod 87 90 ConstOffset 91
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||||
Store 80(txval22) 92
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||||
98: 8(ptr) AccessChain 95(psout) 25
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||||
Store 98 97
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||||
100: 99(ptr) AccessChain 95(psout) 39
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||||
Store 100 96
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||||
103: 8(ptr) AccessChain 95(psout) 25
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||||
104: 7(fvec4) Load 103
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||||
Store 102(Color) 104
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||||
107: 99(ptr) AccessChain 95(psout) 39
|
||||
108: 6(float) Load 107
|
||||
Store 106(Depth) 108
|
||||
107(flattenTemp): 97(ptr) Variable Function
|
||||
108:8(PS_OUTPUT) FunctionCall 10(@main()
|
||||
Store 107(flattenTemp) 108
|
||||
111: 12(ptr) AccessChain 107(flattenTemp) 29
|
||||
112: 7(fvec4) Load 111
|
||||
Store 110(Color) 112
|
||||
115: 102(ptr) AccessChain 107(flattenTemp) 43
|
||||
116: 6(float) Load 115
|
||||
Store 114(Depth) 116
|
||||
Return
|
||||
FunctionEnd
|
||||
10(@main():8(PS_OUTPUT) Function None 9
|
||||
11: Label
|
||||
13(txval10): 12(ptr) Variable Function
|
||||
33(txval11): 32(ptr) Variable Function
|
||||
48(txval12): 47(ptr) Variable Function
|
||||
60(txval20): 12(ptr) Variable Function
|
||||
73(txval21): 32(ptr) Variable Function
|
||||
84(txval22): 47(ptr) Variable Function
|
||||
98(psout): 97(ptr) Variable Function
|
||||
17: 14 Load 16(g_tTex1df4)
|
||||
21: 18 Load 20(g_sSamp)
|
||||
23: 22 SampledImage 17 21
|
||||
30: 7(fvec4) ImageSampleImplicitLod 23 27 ConstOffset 29
|
||||
Store 13(txval10) 30
|
||||
37: 34 Load 36(g_tTex1di4)
|
||||
38: 18 Load 20(g_sSamp)
|
||||
40: 39 SampledImage 37 38
|
||||
44: 31(ivec4) ImageSampleImplicitLod 40 42 ConstOffset 43
|
||||
Store 33(txval11) 44
|
||||
52: 49 Load 51(g_tTex1du4)
|
||||
53: 18 Load 20(g_sSamp)
|
||||
55: 54 SampledImage 52 53
|
||||
59: 46(ivec4) ImageSampleImplicitLod 55 57 ConstOffset 58
|
||||
Store 48(txval12) 59
|
||||
64: 61 Load 63(g_tTex2df4)
|
||||
65: 18 Load 20(g_sSamp)
|
||||
67: 66 SampledImage 64 65
|
||||
72: 7(fvec4) ImageSampleImplicitLod 67 69 ConstOffset 71
|
||||
Store 60(txval20) 72
|
||||
77: 74 Load 76(g_tTex2di4)
|
||||
78: 18 Load 20(g_sSamp)
|
||||
80: 79 SampledImage 77 78
|
||||
83: 31(ivec4) ImageSampleImplicitLod 80 82 ConstOffset 71
|
||||
Store 73(txval21) 83
|
||||
88: 85 Load 87(g_tTex2du4)
|
||||
89: 18 Load 20(g_sSamp)
|
||||
91: 90 SampledImage 88 89
|
||||
96: 46(ivec4) ImageSampleImplicitLod 91 94 ConstOffset 95
|
||||
Store 84(txval22) 96
|
||||
101: 12(ptr) AccessChain 98(psout) 29
|
||||
Store 101 100
|
||||
103: 102(ptr) AccessChain 98(psout) 43
|
||||
Store 103 99
|
||||
104:8(PS_OUTPUT) Load 98(psout)
|
||||
ReturnValue 104
|
||||
FunctionEnd
|
||||
|
||||
Reference in New Issue
Block a user