HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.

This needs some render testing, but is destined to be part of master.

This also leads to a variety of other simplifications.
 - IO are global symbols, so only need one list of linkage nodes (deferred)
 - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized
 - several parts of splitting/flattening are now localized
This commit is contained in:
John Kessenich
2017-01-19 15:41:47 -07:00
parent 18adbdbbb8
commit 02467d8d94
171 changed files with 37604 additions and 32679 deletions

View File

@@ -2,7 +2,7 @@ hlsl.samplegrad.offsetarray.dx10.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Parameters:
0:? Sequence
0:27 Sequence
@@ -130,24 +130,28 @@ gl_FragCoord origin is upper left
0:36 1 (const int)
0:36 Constant:
0:36 1.000000
0:38 Sequence
0:38 Sequence
0:38 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:38 Color: direct index for structure (temp 4-component vector of float)
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38 Constant:
0:38 0 (const int)
0:38 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:38 Depth: direct index for structure (temp float)
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38 Constant:
0:38 1 (const int)
0:38 Branch: Return
0:38 Branch: Return with expression
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Definition: main( (temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:24 Color: direct index for structure (temp 4-component vector of float)
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:24 Depth: direct index for structure (temp float)
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Constant:
0:24 1 (const int)
0:? Linker Objects
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:? 'Depth' (out float FragDepth)
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
@@ -159,6 +163,8 @@ gl_FragCoord origin is upper left
0:? 'g_tTexcdf4' (uniform textureCubeArray)
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:? 'Depth' (out float FragDepth)
Linked fragment stage:
@@ -167,7 +173,7 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Parameters:
0:? Sequence
0:27 Sequence
@@ -295,24 +301,28 @@ gl_FragCoord origin is upper left
0:36 1 (const int)
0:36 Constant:
0:36 1.000000
0:38 Sequence
0:38 Sequence
0:38 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:38 Color: direct index for structure (temp 4-component vector of float)
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38 Constant:
0:38 0 (const int)
0:38 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:38 Depth: direct index for structure (temp float)
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38 Constant:
0:38 1 (const int)
0:38 Branch: Return
0:38 Branch: Return with expression
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Definition: main( (temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:24 Color: direct index for structure (temp 4-component vector of float)
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:24 Depth: direct index for structure (temp float)
0:24 'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24 Constant:
0:24 1 (const int)
0:? Linker Objects
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:? 'Depth' (out float FragDepth)
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
@@ -324,177 +334,190 @@ gl_FragCoord origin is upper left
0:? 'g_tTexcdf4' (uniform textureCubeArray)
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:? 'Depth' (out float FragDepth)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 113
// Id's are bound by 120
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 95 99
EntryPoint Fragment 4 "main" 103 107
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
Name 12 "g_tTex1df4"
Name 16 "g_sSamp"
Name 31 "txval11"
Name 34 "g_tTex1di4"
Name 43 "txval12"
Name 46 "g_tTex1du4"
Name 52 "txval20"
Name 55 "g_tTex2df4"
Name 68 "txval21"
Name 71 "g_tTex2di4"
Name 77 "txval22"
Name 80 "g_tTex2du4"
Name 86 "PS_OUTPUT"
MemberName 86(PS_OUTPUT) 0 "Color"
MemberName 86(PS_OUTPUT) 1 "Depth"
Name 88 "psout"
Name 95 "Color"
Name 99 "Depth"
Name 103 "g_tTex1df4a"
Name 106 "g_tTexcdf4"
Name 109 "g_tTexcdi4"
Name 112 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
Decorate 34(g_tTex1di4) DescriptorSet 0
Decorate 46(g_tTex1du4) DescriptorSet 0
Decorate 55(g_tTex2df4) DescriptorSet 0
Decorate 71(g_tTex2di4) DescriptorSet 0
Decorate 80(g_tTex2du4) DescriptorSet 0
Decorate 95(Color) Location 0
Decorate 99(Depth) BuiltIn FragDepth
Decorate 103(g_tTex1df4a) DescriptorSet 0
Decorate 103(g_tTex1df4a) Binding 1
Decorate 106(g_tTexcdf4) DescriptorSet 0
Decorate 109(g_tTexcdi4) DescriptorSet 0
Decorate 112(g_tTexcdu4) DescriptorSet 0
Name 8 "PS_OUTPUT"
MemberName 8(PS_OUTPUT) 0 "Color"
MemberName 8(PS_OUTPUT) 1 "Depth"
Name 10 "@main("
Name 13 "txval10"
Name 16 "g_tTex1df4"
Name 20 "g_sSamp"
Name 35 "txval11"
Name 38 "g_tTex1di4"
Name 47 "txval12"
Name 50 "g_tTex1du4"
Name 56 "txval20"
Name 59 "g_tTex2df4"
Name 72 "txval21"
Name 75 "g_tTex2di4"
Name 81 "txval22"
Name 84 "g_tTex2du4"
Name 91 "psout"
Name 100 "flattenTemp"
Name 103 "Color"
Name 107 "Depth"
Name 110 "g_tTex1df4a"
Name 113 "g_tTexcdf4"
Name 116 "g_tTexcdi4"
Name 119 "g_tTexcdu4"
Decorate 16(g_tTex1df4) DescriptorSet 0
Decorate 16(g_tTex1df4) Binding 0
Decorate 20(g_sSamp) DescriptorSet 0
Decorate 20(g_sSamp) Binding 0
Decorate 38(g_tTex1di4) DescriptorSet 0
Decorate 50(g_tTex1du4) DescriptorSet 0
Decorate 59(g_tTex2df4) DescriptorSet 0
Decorate 75(g_tTex2di4) DescriptorSet 0
Decorate 84(g_tTex2du4) DescriptorSet 0
Decorate 103(Color) Location 0
Decorate 107(Depth) BuiltIn FragDepth
Decorate 110(g_tTex1df4a) DescriptorSet 0
Decorate 110(g_tTex1df4a) Binding 1
Decorate 113(g_tTexcdf4) DescriptorSet 0
Decorate 116(g_tTexcdi4) DescriptorSet 0
Decorate 119(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypeImage 6(float) 1D array sampled format:Unknown
11: TypePointer UniformConstant 10
12(g_tTex1df4): 11(ptr) Variable UniformConstant
14: TypeSampler
8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
9: TypeFunction 8(PS_OUTPUT)
12: TypePointer Function 7(fvec4)
14: TypeImage 6(float) 1D array sampled format:Unknown
15: TypePointer UniformConstant 14
16(g_sSamp): 15(ptr) Variable UniformConstant
18: TypeSampledImage 10
20: TypeVector 6(float) 2
21: 6(float) Constant 1036831949
22: 6(float) Constant 1045220557
23: 20(fvec2) ConstantComposite 21 22
24: 6(float) Constant 1066192077
25: 6(float) Constant 1067030938
26: TypeInt 32 1
27: 26(int) Constant 1
29: TypeVector 26(int) 4
30: TypePointer Function 29(ivec4)
32: TypeImage 26(int) 1D array sampled format:Unknown
33: TypePointer UniformConstant 32
34(g_tTex1di4): 33(ptr) Variable UniformConstant
37: TypeSampledImage 32
40: TypeInt 32 0
41: TypeVector 40(int) 4
42: TypePointer Function 41(ivec4)
44: TypeImage 40(int) 1D array sampled format:Unknown
45: TypePointer UniformConstant 44
46(g_tTex1du4): 45(ptr) Variable UniformConstant
49: TypeSampledImage 44
53: TypeImage 6(float) 2D array sampled format:Unknown
54: TypePointer UniformConstant 53
55(g_tTex2df4): 54(ptr) Variable UniformConstant
58: TypeSampledImage 53
60: TypeVector 6(float) 3
61: 6(float) Constant 1050253722
62: 60(fvec3) ConstantComposite 21 22 61
63: 20(fvec2) ConstantComposite 24 25
64: TypeVector 26(int) 2
65: 26(int) Constant 0
66: 64(ivec2) ConstantComposite 27 65
69: TypeImage 26(int) 2D array sampled format:Unknown
70: TypePointer UniformConstant 69
71(g_tTex2di4): 70(ptr) Variable UniformConstant
74: TypeSampledImage 69
78: TypeImage 40(int) 2D array sampled format:Unknown
79: TypePointer UniformConstant 78
80(g_tTex2du4): 79(ptr) Variable UniformConstant
83: TypeSampledImage 78
86(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
87: TypePointer Function 86(PS_OUTPUT)
89: 6(float) Constant 1065353216
90: 7(fvec4) ConstantComposite 89 89 89 89
92: TypePointer Function 6(float)
94: TypePointer Output 7(fvec4)
95(Color): 94(ptr) Variable Output
98: TypePointer Output 6(float)
99(Depth): 98(ptr) Variable Output
103(g_tTex1df4a): 11(ptr) Variable UniformConstant
104: TypeImage 6(float) Cube array sampled format:Unknown
105: TypePointer UniformConstant 104
106(g_tTexcdf4): 105(ptr) Variable UniformConstant
107: TypeImage 26(int) Cube array sampled format:Unknown
108: TypePointer UniformConstant 107
109(g_tTexcdi4): 108(ptr) Variable UniformConstant
110: TypeImage 40(int) Cube array sampled format:Unknown
111: TypePointer UniformConstant 110
112(g_tTexcdu4): 111(ptr) Variable UniformConstant
16(g_tTex1df4): 15(ptr) Variable UniformConstant
18: TypeSampler
19: TypePointer UniformConstant 18
20(g_sSamp): 19(ptr) Variable UniformConstant
22: TypeSampledImage 14
24: TypeVector 6(float) 2
25: 6(float) Constant 1036831949
26: 6(float) Constant 1045220557
27: 24(fvec2) ConstantComposite 25 26
28: 6(float) Constant 1066192077
29: 6(float) Constant 1067030938
30: TypeInt 32 1
31: 30(int) Constant 1
33: TypeVector 30(int) 4
34: TypePointer Function 33(ivec4)
36: TypeImage 30(int) 1D array sampled format:Unknown
37: TypePointer UniformConstant 36
38(g_tTex1di4): 37(ptr) Variable UniformConstant
41: TypeSampledImage 36
44: TypeInt 32 0
45: TypeVector 44(int) 4
46: TypePointer Function 45(ivec4)
48: TypeImage 44(int) 1D array sampled format:Unknown
49: TypePointer UniformConstant 48
50(g_tTex1du4): 49(ptr) Variable UniformConstant
53: TypeSampledImage 48
57: TypeImage 6(float) 2D array sampled format:Unknown
58: TypePointer UniformConstant 57
59(g_tTex2df4): 58(ptr) Variable UniformConstant
62: TypeSampledImage 57
64: TypeVector 6(float) 3
65: 6(float) Constant 1050253722
66: 64(fvec3) ConstantComposite 25 26 65
67: 24(fvec2) ConstantComposite 28 29
68: TypeVector 30(int) 2
69: 30(int) Constant 0
70: 68(ivec2) ConstantComposite 31 69
73: TypeImage 30(int) 2D array sampled format:Unknown
74: TypePointer UniformConstant 73
75(g_tTex2di4): 74(ptr) Variable UniformConstant
78: TypeSampledImage 73
82: TypeImage 44(int) 2D array sampled format:Unknown
83: TypePointer UniformConstant 82
84(g_tTex2du4): 83(ptr) Variable UniformConstant
87: TypeSampledImage 82
90: TypePointer Function 8(PS_OUTPUT)
92: 6(float) Constant 1065353216
93: 7(fvec4) ConstantComposite 92 92 92 92
95: TypePointer Function 6(float)
102: TypePointer Output 7(fvec4)
103(Color): 102(ptr) Variable Output
106: TypePointer Output 6(float)
107(Depth): 106(ptr) Variable Output
110(g_tTex1df4a): 15(ptr) Variable UniformConstant
111: TypeImage 6(float) Cube array sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTexcdf4): 112(ptr) Variable UniformConstant
114: TypeImage 30(int) Cube array sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTexcdi4): 115(ptr) Variable UniformConstant
117: TypeImage 44(int) Cube array sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTexcdu4): 118(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
31(txval11): 30(ptr) Variable Function
43(txval12): 42(ptr) Variable Function
52(txval20): 8(ptr) Variable Function
68(txval21): 30(ptr) Variable Function
77(txval22): 42(ptr) Variable Function
88(psout): 87(ptr) Variable Function
13: 10 Load 12(g_tTex1df4)
17: 14 Load 16(g_sSamp)
19: 18 SampledImage 13 17
28: 7(fvec4) ImageSampleExplicitLod 19 23 Grad ConstOffset 24 25 27
Store 9(txval10) 28
35: 32 Load 34(g_tTex1di4)
36: 14 Load 16(g_sSamp)
38: 37 SampledImage 35 36
39: 29(ivec4) ImageSampleExplicitLod 38 23 Grad ConstOffset 24 25 27
Store 31(txval11) 39
47: 44 Load 46(g_tTex1du4)
48: 14 Load 16(g_sSamp)
50: 49 SampledImage 47 48
51: 41(ivec4) ImageSampleExplicitLod 50 23 Grad ConstOffset 24 25 27
Store 43(txval12) 51
56: 53 Load 55(g_tTex2df4)
57: 14 Load 16(g_sSamp)
59: 58 SampledImage 56 57
67: 7(fvec4) ImageSampleExplicitLod 59 62 Grad ConstOffset 63 63 66
Store 52(txval20) 67
72: 69 Load 71(g_tTex2di4)
73: 14 Load 16(g_sSamp)
75: 74 SampledImage 72 73
76: 29(ivec4) ImageSampleExplicitLod 75 62 Grad ConstOffset 63 63 66
Store 68(txval21) 76
81: 78 Load 80(g_tTex2du4)
82: 14 Load 16(g_sSamp)
84: 83 SampledImage 81 82
85: 41(ivec4) ImageSampleExplicitLod 84 62 Grad ConstOffset 63 63 66
Store 77(txval22) 85
91: 8(ptr) AccessChain 88(psout) 65
Store 91 90
93: 92(ptr) AccessChain 88(psout) 27
Store 93 89
96: 8(ptr) AccessChain 88(psout) 65
97: 7(fvec4) Load 96
Store 95(Color) 97
100: 92(ptr) AccessChain 88(psout) 27
101: 6(float) Load 100
Store 99(Depth) 101
100(flattenTemp): 90(ptr) Variable Function
101:8(PS_OUTPUT) FunctionCall 10(@main()
Store 100(flattenTemp) 101
104: 12(ptr) AccessChain 100(flattenTemp) 69
105: 7(fvec4) Load 104
Store 103(Color) 105
108: 95(ptr) AccessChain 100(flattenTemp) 31
109: 6(float) Load 108
Store 107(Depth) 109
Return
FunctionEnd
10(@main():8(PS_OUTPUT) Function None 9
11: Label
13(txval10): 12(ptr) Variable Function
35(txval11): 34(ptr) Variable Function
47(txval12): 46(ptr) Variable Function
56(txval20): 12(ptr) Variable Function
72(txval21): 34(ptr) Variable Function
81(txval22): 46(ptr) Variable Function
91(psout): 90(ptr) Variable Function
17: 14 Load 16(g_tTex1df4)
21: 18 Load 20(g_sSamp)
23: 22 SampledImage 17 21
32: 7(fvec4) ImageSampleExplicitLod 23 27 Grad ConstOffset 28 29 31
Store 13(txval10) 32
39: 36 Load 38(g_tTex1di4)
40: 18 Load 20(g_sSamp)
42: 41 SampledImage 39 40
43: 33(ivec4) ImageSampleExplicitLod 42 27 Grad ConstOffset 28 29 31
Store 35(txval11) 43
51: 48 Load 50(g_tTex1du4)
52: 18 Load 20(g_sSamp)
54: 53 SampledImage 51 52
55: 45(ivec4) ImageSampleExplicitLod 54 27 Grad ConstOffset 28 29 31
Store 47(txval12) 55
60: 57 Load 59(g_tTex2df4)
61: 18 Load 20(g_sSamp)
63: 62 SampledImage 60 61
71: 7(fvec4) ImageSampleExplicitLod 63 66 Grad ConstOffset 67 67 70
Store 56(txval20) 71
76: 73 Load 75(g_tTex2di4)
77: 18 Load 20(g_sSamp)
79: 78 SampledImage 76 77
80: 33(ivec4) ImageSampleExplicitLod 79 66 Grad ConstOffset 67 67 70
Store 72(txval21) 80
85: 82 Load 84(g_tTex2du4)
86: 18 Load 20(g_sSamp)
88: 87 SampledImage 85 86
89: 45(ivec4) ImageSampleExplicitLod 88 66 Grad ConstOffset 67 67 70
Store 81(txval22) 89
94: 12(ptr) AccessChain 91(psout) 69
Store 94 93
96: 95(ptr) AccessChain 91(psout) 31
Store 96 92
97:8(PS_OUTPUT) Load 91(psout)
ReturnValue 97
FunctionEnd