Merge pull request #874 from xlpiao/DescriptorSet-and-Binding
HLSL: Manually configure descriptor set and binding number for resources
This commit is contained in:
173
Test/baseResults/hlsl.multiDescriptorSet.frag.out
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173
Test/baseResults/hlsl.multiDescriptorSet.frag.out
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hlsl.multiDescriptorSet.frag
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 95
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 78 83 89
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 "PS_INPUT"
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MemberName 9(PS_INPUT) 0 "Pos"
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MemberName 9(PS_INPUT) 1 "Tex"
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Name 13 "@main(struct-PS_INPUT-vf4-vf21;"
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Name 12 "input"
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Name 15 "output"
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Name 23 "cbChangesEveryFrame"
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MemberName 23(cbChangesEveryFrame) 0 "World"
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MemberName 23(cbChangesEveryFrame) 1 "vMeshColor"
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Name 25 ""
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Name 34 "cbNeverChanges"
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MemberName 34(cbNeverChanges) 0 "View"
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Name 36 ""
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Name 43 "cbChangeOnResize"
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MemberName 43(cbChangeOnResize) 0 "Projection"
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Name 45 ""
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Name 59 "txDiffuseA"
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Name 63 "samLinearA"
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Name 76 "input"
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Name 78 "input_Pos"
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Name 81 "PS_INPUT"
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MemberName 81(PS_INPUT) 0 "Tex"
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Name 83 "input"
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Name 89 "@entryPointOutput"
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Name 90 "param"
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Name 93 "txDiffuseB"
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Name 94 "samLinearB"
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MemberDecorate 23(cbChangesEveryFrame) 0 RowMajor
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MemberDecorate 23(cbChangesEveryFrame) 0 Offset 0
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MemberDecorate 23(cbChangesEveryFrame) 0 MatrixStride 16
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MemberDecorate 23(cbChangesEveryFrame) 1 Offset 64
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Decorate 23(cbChangesEveryFrame) Block
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Decorate 25 DescriptorSet 2
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Decorate 25 Binding 2
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MemberDecorate 34(cbNeverChanges) 0 RowMajor
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MemberDecorate 34(cbNeverChanges) 0 Offset 0
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MemberDecorate 34(cbNeverChanges) 0 MatrixStride 16
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Decorate 34(cbNeverChanges) Block
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Decorate 36 DescriptorSet 2
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Decorate 36 Binding 0
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MemberDecorate 43(cbChangeOnResize) 0 RowMajor
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MemberDecorate 43(cbChangeOnResize) 0 Offset 0
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MemberDecorate 43(cbChangeOnResize) 0 MatrixStride 16
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Decorate 43(cbChangeOnResize) Block
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Decorate 45 DescriptorSet 2
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Decorate 45 Binding 1
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Decorate 59(txDiffuseA) DescriptorSet 0
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Decorate 59(txDiffuseA) Binding 0
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Decorate 63(samLinearA) DescriptorSet 0
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Decorate 63(samLinearA) Binding 1
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Decorate 78(input_Pos) BuiltIn FragCoord
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Decorate 83(input) Location 0
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Decorate 89(@entryPointOutput) Location 0
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Decorate 93(txDiffuseB) DescriptorSet 1
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Decorate 93(txDiffuseB) Binding 0
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Decorate 94(samLinearB) DescriptorSet 1
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Decorate 94(samLinearB) Binding 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 2
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9(PS_INPUT): TypeStruct 7(fvec4) 8(fvec2)
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10: TypePointer Function 9(PS_INPUT)
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11: TypeFunction 7(fvec4) 10(ptr)
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16: 6(float) Constant 0
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17: 7(fvec4) ConstantComposite 16 16 16 16
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18: 8(fvec2) ConstantComposite 16 16
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19: 9(PS_INPUT) ConstantComposite 17 18
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20: TypeInt 32 1
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21: 20(int) Constant 0
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22: TypeMatrix 7(fvec4) 4
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23(cbChangesEveryFrame): TypeStruct 22 7(fvec4)
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24: TypePointer Uniform 23(cbChangesEveryFrame)
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25: 24(ptr) Variable Uniform
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26: TypePointer Uniform 22
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29: TypePointer Function 7(fvec4)
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34(cbNeverChanges): TypeStruct 22
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35: TypePointer Uniform 34(cbNeverChanges)
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36: 35(ptr) Variable Uniform
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43(cbChangeOnResize): TypeStruct 22
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44: TypePointer Uniform 43(cbChangeOnResize)
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45: 44(ptr) Variable Uniform
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52: 20(int) Constant 1
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53: TypePointer Function 8(fvec2)
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57: TypeImage 6(float) 2D sampled format:Unknown
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58: TypePointer UniformConstant 57
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59(txDiffuseA): 58(ptr) Variable UniformConstant
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61: TypeSampler
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62: TypePointer UniformConstant 61
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63(samLinearA): 62(ptr) Variable UniformConstant
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65: TypeSampledImage 57
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70: TypePointer Uniform 7(fvec4)
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77: TypePointer Input 7(fvec4)
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78(input_Pos): 77(ptr) Variable Input
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81(PS_INPUT): TypeStruct 8(fvec2)
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82: TypePointer Input 81(PS_INPUT)
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83(input): 82(ptr) Variable Input
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84: TypePointer Input 8(fvec2)
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88: TypePointer Output 7(fvec4)
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89(@entryPointOutput): 88(ptr) Variable Output
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93(txDiffuseB): 58(ptr) Variable UniformConstant
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94(samLinearB): 62(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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76(input): 10(ptr) Variable Function
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90(param): 10(ptr) Variable Function
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79: 7(fvec4) Load 78(input_Pos)
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80: 29(ptr) AccessChain 76(input) 21
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Store 80 79
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85: 84(ptr) AccessChain 83(input) 21
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86: 8(fvec2) Load 85
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87: 53(ptr) AccessChain 76(input) 52
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Store 87 86
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91: 9(PS_INPUT) Load 76(input)
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Store 90(param) 91
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92: 7(fvec4) FunctionCall 13(@main(struct-PS_INPUT-vf4-vf21;) 90(param)
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Store 89(@entryPointOutput) 92
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Return
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FunctionEnd
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13(@main(struct-PS_INPUT-vf4-vf21;): 7(fvec4) Function None 11
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12(input): 10(ptr) FunctionParameter
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14: Label
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15(output): 10(ptr) Variable Function
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Store 15(output) 19
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27: 26(ptr) AccessChain 25 21
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28: 22 Load 27
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30: 29(ptr) AccessChain 12(input) 21
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31: 7(fvec4) Load 30
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32: 7(fvec4) MatrixTimesVector 28 31
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33: 29(ptr) AccessChain 15(output) 21
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Store 33 32
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37: 26(ptr) AccessChain 36 21
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38: 22 Load 37
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39: 29(ptr) AccessChain 15(output) 21
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40: 7(fvec4) Load 39
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41: 7(fvec4) MatrixTimesVector 38 40
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42: 29(ptr) AccessChain 15(output) 21
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Store 42 41
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46: 26(ptr) AccessChain 45 21
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47: 22 Load 46
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48: 29(ptr) AccessChain 15(output) 21
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49: 7(fvec4) Load 48
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50: 7(fvec4) MatrixTimesVector 47 49
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51: 29(ptr) AccessChain 15(output) 21
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Store 51 50
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54: 53(ptr) AccessChain 12(input) 52
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55: 8(fvec2) Load 54
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56: 53(ptr) AccessChain 15(output) 52
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Store 56 55
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60: 57 Load 59(txDiffuseA)
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64: 61 Load 63(samLinearA)
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66: 65 SampledImage 60 64
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67: 53(ptr) AccessChain 15(output) 52
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68: 8(fvec2) Load 67
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69: 7(fvec4) ImageSampleImplicitLod 66 68
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71: 70(ptr) AccessChain 25 52
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72: 7(fvec4) Load 71
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73: 7(fvec4) FMul 69 72
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ReturnValue 73
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FunctionEnd
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