HLSL: Recognize types declared as identifiers as identifiers.
E.g., in
float float;
(float) * float;
The "(float)" is not a type cast, it is an expression.
This commit is contained in:
@@ -99,17 +99,28 @@ gl_FragCoord origin is upper left
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0:25 'float' ( temp mediump float)
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0:25 Function Call: fn(f1; ( temp mediump float)
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0:25 'float' ( temp mediump float)
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0:29 Branch: Return with expression
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0:29 Construct vec4 ( temp 4-component vector of float)
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0:29 add ( temp float)
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0:29 'float' ( temp float)
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0:29 direct index ( temp float)
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0:29 direct index ( temp 3-component vector of float)
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0:29 'half2x3' ( temp 2X3 matrix of float)
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0:29 Constant:
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0:29 0 (const int)
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0:29 Constant:
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0:29 0 (const int)
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0:28 move second child to first child ( temp float)
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0:28 direct index ( temp float)
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0:28 direct index ( temp 3-component vector of float)
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0:28 'half2x3' ( temp 2X3 matrix of float)
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:28 component-wise multiply ( temp float)
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0:28 'float' ( temp float)
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0:28 'float' ( temp float)
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0:30 Branch: Return with expression
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0:30 Construct vec4 ( temp 4-component vector of float)
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0:30 add ( temp float)
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0:30 'float' ( temp float)
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0:30 direct index ( temp float)
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0:30 direct index ( temp 3-component vector of float)
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0:30 'half2x3' ( temp 2X3 matrix of float)
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:9 Function Definition: main( ( temp void)
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0:9 Function Parameters:
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0:? Sequence
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@@ -223,17 +234,28 @@ gl_FragCoord origin is upper left
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0:25 'float' ( temp mediump float)
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0:25 Function Call: fn(f1; ( temp mediump float)
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0:25 'float' ( temp mediump float)
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0:29 Branch: Return with expression
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0:29 Construct vec4 ( temp 4-component vector of float)
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0:29 add ( temp float)
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0:29 'float' ( temp float)
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0:29 direct index ( temp float)
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0:29 direct index ( temp 3-component vector of float)
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0:29 'half2x3' ( temp 2X3 matrix of float)
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0:29 Constant:
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0:29 0 (const int)
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0:29 Constant:
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0:29 0 (const int)
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0:28 move second child to first child ( temp float)
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0:28 direct index ( temp float)
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0:28 direct index ( temp 3-component vector of float)
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0:28 'half2x3' ( temp 2X3 matrix of float)
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:28 component-wise multiply ( temp float)
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0:28 'float' ( temp float)
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0:28 'float' ( temp float)
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0:30 Branch: Return with expression
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0:30 Construct vec4 ( temp 4-component vector of float)
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0:30 add ( temp float)
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0:30 'float' ( temp float)
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0:30 direct index ( temp float)
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0:30 direct index ( temp 3-component vector of float)
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0:30 'half2x3' ( temp 2X3 matrix of float)
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:9 Function Definition: main( ( temp void)
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0:9 Function Parameters:
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0:? Sequence
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@@ -245,12 +267,12 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 105
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// Id's are bound by 109
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 103
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EntryPoint Fragment 4 "main" 107
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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@@ -268,8 +290,8 @@ gl_FragCoord origin is upper left
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MemberName 56(foo_t) 0 "float"
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Name 58 "float"
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Name 86 "param"
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Name 94 "half2x3"
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Name 103 "@entryPointOutput"
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Name 93 "half2x3"
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Name 107 "@entryPointOutput"
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Decorate 49(min16float) RelaxedPrecision
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Decorate 50 RelaxedPrecision
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Decorate 51 RelaxedPrecision
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@@ -294,7 +316,7 @@ gl_FragCoord origin is upper left
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Decorate 87 RelaxedPrecision
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Decorate 88 RelaxedPrecision
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Decorate 89 RelaxedPrecision
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Decorate 103(@entryPointOutput) Location 0
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Decorate 107(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -319,16 +341,16 @@ gl_FragCoord origin is upper left
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56(foo_t): TypeStruct 6(float)
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57: TypePointer Function 56(foo_t)
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59: 6(float) Constant 1109917696
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91: TypeVector 6(float) 3
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92: TypeMatrix 91(fvec3) 2
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93: TypePointer Function 92
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95: 22(int) Constant 0
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102: TypePointer Output 12(fvec4)
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103(@entryPointOutput): 102(ptr) Variable Output
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90: TypeVector 6(float) 3
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91: TypeMatrix 90(fvec3) 2
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92: TypePointer Function 91
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97: 22(int) Constant 0
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106: TypePointer Output 12(fvec4)
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107(@entryPointOutput): 106(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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104: 12(fvec4) FunctionCall 14(@main()
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Store 103(@entryPointOutput) 104
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108: 12(fvec4) FunctionCall 14(@main()
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Store 107(@entryPointOutput) 108
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Return
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FunctionEnd
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10(fn(f1;): 6(float) Function None 8
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@@ -349,7 +371,7 @@ gl_FragCoord origin is upper left
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58(float): 57(ptr) Variable Function
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75: 7(ptr) Variable Function
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86(param): 7(ptr) Variable Function
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94(half2x3): 93(ptr) Variable Function
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93(half2x3): 92(ptr) Variable Function
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Store 19(float) 20
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27: 6(float) Load 19(float)
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29: 21(bool) FOrdNotEqual 27 28
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@@ -411,10 +433,15 @@ gl_FragCoord origin is upper left
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88: 6(float) FunctionCall 10(fn(f1;) 86(param)
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89: 6(float) FAdd 85 88
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Store 19(float) 89
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90: 6(float) Load 19(float)
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96: 7(ptr) AccessChain 94(half2x3) 40 95
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97: 6(float) Load 96
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98: 6(float) FAdd 90 97
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99: 12(fvec4) CompositeConstruct 98 98 98 98
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ReturnValue 99
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94: 6(float) Load 19(float)
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95: 6(float) Load 19(float)
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96: 6(float) FMul 94 95
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98: 7(ptr) AccessChain 93(half2x3) 40 97
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Store 98 96
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99: 6(float) Load 19(float)
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100: 7(ptr) AccessChain 93(half2x3) 40 97
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101: 6(float) Load 100
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102: 6(float) FAdd 99 101
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103: 12(fvec4) CompositeConstruct 102 102 102 102
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ReturnValue 103
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FunctionEnd
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