GL_EXT_spirv_intrinsics - Port extensions

Add mechanism to use GL_EXT_spirv_intrinsics headers in glslang.
Ported GL_EXT_shader_realtime_clock as an example.
This commit is contained in:
amhagan
2021-09-01 11:33:21 -04:00
committed by ahagan
parent b9ba4c5743
commit 035a3bbc4a
7 changed files with 218 additions and 10 deletions

View File

@@ -31,6 +31,22 @@
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
find_host_package(PythonInterp 3 REQUIRED)
set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
set(GLSLANG_INTRINSIC_PY "${CMAKE_SOURCE_DIR}/gen_extension_headers.py")
set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_SOURCE_DIR}/glslang/ExtensionHeaders")
add_custom_command(
OUTPUT ${GLSLANG_INTRINSIC_H}
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_INTRINSIC_PY}"
"-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
"-o" ${GLSLANG_INTRINSIC_H}
DEPENDS ${GLSLANG_INTRINSIC_PY}
COMMENT "Generating ${GLSLANG_INTRINSIC_H}")
#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
add_library(glslang-default-resource-limits
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
${CMAKE_CURRENT_SOURCE_DIR}/resource_limits_c.cpp)
@@ -41,7 +57,7 @@ target_include_directories(glslang-default-resource-limits
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
add_executable(glslangValidator ${SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
@@ -108,4 +124,4 @@ if(ENABLE_GLSLANG_INSTALL)
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
endif()

View File

@@ -2,6 +2,7 @@
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2013-2016 LunarG, Inc.
// Copyright (C) 2016-2020 Google, Inc.
// Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
//
// All rights reserved.
//
@@ -65,6 +66,8 @@
// Build-time generated includes
#include "glslang/build_info.h"
#include "glslang/glsl_intrinsic_header.h"
extern "C" {
GLSLANG_EXPORT void ShOutputHtml();
}
@@ -263,6 +266,7 @@ protected:
// Track the user's #define and #undef from the command line.
TPreamble UserPreamble;
std::string PreambleString;
//
// Create the default name for saving a binary if -o is not provided.
@@ -1204,8 +1208,17 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
"Use '-e <name>'.\n");
shader->setSourceEntryPoint(sourceEntryPointName);
}
std::string intrinsicString = getIntrinsic(compUnit.text, compUnit.count);
PreambleString = "";
if (UserPreamble.isSet())
shader->setPreamble(UserPreamble.get());
PreambleString.append(UserPreamble.get());
if (!intrinsicString.empty())
PreambleString.append(intrinsicString);
shader->setPreamble(PreambleString.c_str());
shader->addProcesses(Processes);
#ifndef GLSLANG_WEB