Check for ENABLE_SPVREMAPPER flag in CMakeList files.

There is a flag to disable the SPVRemapper during the GLSLang build.
That flag is check in some, but not all spots so if you try to build
with SPVRemapper disabled you get CMake errors and compile errors.

This CL fixs up the build so building with -DENABLE_SPVREMAPPER=0 will
complete correclty.
This commit is contained in:
Dan Sinclair 2019-11-21 10:33:32 -05:00
parent f4d4668529
commit 04567eb232
3 changed files with 35 additions and 18 deletions

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@ -91,7 +91,10 @@ if(ENABLE_GLSLANG_INSTALL)
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}) ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif() endif()
if (ENABLE_SPVREMAPPER)
install(EXPORT SPVRemapperTargets DESTINATION lib/cmake) install(EXPORT SPVRemapperTargets DESTINATION lib/cmake)
endif()
install(EXPORT SPIRVTargets DESTINATION lib/cmake) install(EXPORT SPIRVTargets DESTINATION lib/cmake)
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SPIRV/) install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SPIRV/)

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@ -9,21 +9,20 @@ target_include_directories(glslang-default-resource-limits
set(SOURCES StandAlone.cpp DirStackFileIncluder.h) set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(glslangValidator ${SOURCES}) add_executable(glslangValidator ${SOURCES})
add_executable(spirv-remap ${REMAPPER_SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools) set_property(TARGET glslangValidator PROPERTY FOLDER tools)
set_property(TARGET spirv-remap PROPERTY FOLDER tools)
glslang_set_link_args(glslangValidator) glslang_set_link_args(glslangValidator)
glslang_set_link_args(spirv-remap)
set(LIBRARIES set(LIBRARIES
glslang glslang
SPIRV SPIRV
SPVRemapper
glslang-default-resource-limits) glslang-default-resource-limits)
if(ENABLE_SPVREMAPPER)
set(LIBRARIES ${LIBRARIES} SPVRemapper)
endif()
if(WIN32) if(WIN32)
set(LIBRARIES ${LIBRARIES} psapi) set(LIBRARIES ${LIBRARIES} psapi)
elseif(UNIX) elseif(UNIX)
@ -33,11 +32,18 @@ elseif(UNIX)
endif(WIN32) endif(WIN32)
target_link_libraries(glslangValidator ${LIBRARIES}) target_link_libraries(glslangValidator ${LIBRARIES})
target_link_libraries(spirv-remap ${LIBRARIES})
target_include_directories(glslangValidator PUBLIC target_include_directories(glslangValidator PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>) $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
if(ENABLE_SPVREMAPPER)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(spirv-remap ${REMAPPER_SOURCES})
set_property(TARGET spirv-remap PROPERTY FOLDER tools)
glslang_set_link_args(spirv-remap)
target_link_libraries(spirv-remap ${LIBRARIES})
endif()
if(WIN32) if(WIN32)
source_group("Source" FILES ${SOURCES}) source_group("Source" FILES ${SOURCES})
endif(WIN32) endif(WIN32)
@ -45,12 +51,13 @@ endif(WIN32)
if(ENABLE_GLSLANG_INSTALL) if(ENABLE_GLSLANG_INSTALL)
install(TARGETS glslangValidator EXPORT glslangValidatorTargets install(TARGETS glslangValidator EXPORT glslangValidatorTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(EXPORT glslangValidatorTargets DESTINATION lib/cmake)
if(ENABLE_SPVREMAPPER)
install(TARGETS spirv-remap EXPORT spirv-remapTargets install(TARGETS spirv-remap EXPORT spirv-remapTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(EXPORT glslangValidatorTargets DESTINATION lib/cmake)
install(EXPORT spirv-remapTargets DESTINATION lib/cmake) install(EXPORT spirv-remapTargets DESTINATION lib/cmake)
endif()
if(BUILD_SHARED_LIBS) if(BUILD_SHARED_LIBS)
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets

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@ -20,10 +20,12 @@ if(BUILD_TESTING)
${CMAKE_CURRENT_SOURCE_DIR}/Link.FromFile.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Link.FromFile.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Link.FromFile.Vk.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Link.FromFile.Vk.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Pp.FromFile.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Pp.FromFile.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Spv.FromFile.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Spv.FromFile.cpp)
# -- Remapper tests if(ENABLE_SPVREMAPPER)
set(TEST_SOURCES ${TEST_SOURCES}
${CMAKE_CURRENT_SOURCE_DIR}/Remap.FromFile.cpp) ${CMAKE_CURRENT_SOURCE_DIR}/Remap.FromFile.cpp)
endif()
glslang_pch(TEST_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/pch.cpp) glslang_pch(TEST_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/pch.cpp)
@ -49,8 +51,13 @@ if(BUILD_TESTING)
${gtest_SOURCE_DIR}/include) ${gtest_SOURCE_DIR}/include)
set(LIBRARIES set(LIBRARIES
SPVRemapper glslang OSDependent OGLCompiler glslang glslang OSDependent OGLCompiler glslang
SPIRV glslang-default-resource-limits) SPIRV glslang-default-resource-limits)
if(ENABLE_SPVREMAPPER)
set(LIBRARIES ${LIBRARIES} SPVRemapper)
endif()
if(ENABLE_HLSL) if(ENABLE_HLSL)
set(LIBRARIES ${LIBRARIES} HLSL) set(LIBRARIES ${LIBRARIES} HLSL)
endif(ENABLE_HLSL) endif(ENABLE_HLSL)