GL_ARM_shader_core_builtins support

Add support for GL_ARM_shader_core_builtins and SPV_ARM_core_builtins,
including initial tests
This commit is contained in:
Gilad Ben-Yossef
2022-12-05 14:02:22 +02:00
parent a7603c132d
commit 0464ff4515
18 changed files with 335 additions and 0 deletions

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spv.ARMCoreBuiltIns.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 26
Capability Shader
Capability CoreBuiltinsARM
Extension "SPV_ARM_core_builtins"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 10 14 15 17 19 21
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
SourceExtension "GL_ARM_shader_core_builtins"
Name 4 "main"
Name 8 "temp"
Name 10 "gl_WarpMaxIDARM"
Name 14 "data"
Name 15 "gl_CoreIDARM"
Name 17 "gl_CoreCountARM"
Name 19 "gl_CoreMaxIDARM"
Name 21 "gl_WarpIDARM"
Decorate 10(gl_WarpMaxIDARM) Flat
Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM
Decorate 14(data) Location 0
Decorate 15(gl_CoreIDARM) Flat
Decorate 15(gl_CoreIDARM) BuiltIn CoreIDARM
Decorate 17(gl_CoreCountARM) Flat
Decorate 17(gl_CoreCountARM) BuiltIn CoreCountARM
Decorate 19(gl_CoreMaxIDARM) Flat
Decorate 19(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM
Decorate 21(gl_WarpIDARM) Flat
Decorate 21(gl_WarpIDARM) BuiltIn WarpIDARM
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypePointer Input 6(int)
10(gl_WarpMaxIDARM): 9(ptr) Variable Input
12: TypeVector 6(int) 4
13: TypePointer Output 12(ivec4)
14(data): 13(ptr) Variable Output
15(gl_CoreIDARM): 9(ptr) Variable Input
17(gl_CoreCountARM): 9(ptr) Variable Input
19(gl_CoreMaxIDARM): 9(ptr) Variable Input
21(gl_WarpIDARM): 9(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(temp): 7(ptr) Variable Function
11: 6(int) Load 10(gl_WarpMaxIDARM)
Store 8(temp) 11
16: 6(int) Load 15(gl_CoreIDARM)
18: 6(int) Load 17(gl_CoreCountARM)
20: 6(int) Load 19(gl_CoreMaxIDARM)
22: 6(int) Load 21(gl_WarpIDARM)
23: 6(int) Load 8(temp)
24: 6(int) IAdd 22 23
25: 12(ivec4) CompositeConstruct 16 18 20 24
Store 14(data) 25
Return
FunctionEnd

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spv.ARMCoreBuiltIns.vert
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 31
Capability Shader
Capability CoreBuiltinsARM
Extension "SPV_ARM_core_builtins"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 10 18 20 22 24
Source GLSL 450
SourceExtension "GL_ARM_shader_core_builtins"
Name 4 "main"
Name 8 "temp"
Name 10 "gl_WarpMaxIDARM"
Name 13 "Output"
MemberName 13(Output) 0 "result"
Name 15 ""
Name 18 "gl_CoreIDARM"
Name 20 "gl_CoreCountARM"
Name 22 "gl_CoreMaxIDARM"
Name 24 "gl_WarpIDARM"
Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM
MemberDecorate 13(Output) 0 Offset 0
Decorate 13(Output) BufferBlock
Decorate 15 DescriptorSet 0
Decorate 15 Binding 0
Decorate 18(gl_CoreIDARM) BuiltIn CoreIDARM
Decorate 20(gl_CoreCountARM) BuiltIn CoreCountARM
Decorate 22(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM
Decorate 24(gl_WarpIDARM) BuiltIn WarpIDARM
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypePointer Input 6(int)
10(gl_WarpMaxIDARM): 9(ptr) Variable Input
12: TypeVector 6(int) 4
13(Output): TypeStruct 12(ivec4)
14: TypePointer Uniform 13(Output)
15: 14(ptr) Variable Uniform
16: TypeInt 32 1
17: 16(int) Constant 0
18(gl_CoreIDARM): 9(ptr) Variable Input
20(gl_CoreCountARM): 9(ptr) Variable Input
22(gl_CoreMaxIDARM): 9(ptr) Variable Input
24(gl_WarpIDARM): 9(ptr) Variable Input
29: TypePointer Uniform 12(ivec4)
4(main): 2 Function None 3
5: Label
8(temp): 7(ptr) Variable Function
11: 6(int) Load 10(gl_WarpMaxIDARM)
Store 8(temp) 11
19: 6(int) Load 18(gl_CoreIDARM)
21: 6(int) Load 20(gl_CoreCountARM)
23: 6(int) Load 22(gl_CoreMaxIDARM)
25: 6(int) Load 24(gl_WarpIDARM)
26: 6(int) Load 8(temp)
27: 6(int) IAdd 25 26
28: 12(ivec4) CompositeConstruct 19 21 23 27
30: 29(ptr) AccessChain 15 17
Store 30 28
Return
FunctionEnd