GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25092 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -145,5 +145,7 @@ void foo324(void)
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mat3x2 m32 = outerProduct(vec2(2,3), vec3(5,7,11));// rows: (10, 14, 22), (15, 21, 33)
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}
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uniform mediump; // ERROR
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float imageBuffer; // ERROR, reserved
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float uimage2DRect; // ERROR, reserved
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