HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures

Improve comments.
A few tweaked lines allow [] on non-rw tx.  Add test case for this.
Improve VectorTimesScalar handling.
This commit is contained in:
steve-lunarg
2016-10-10 10:00:14 -06:00
parent 0de16da2c0
commit 07830e805b
8 changed files with 923 additions and 92 deletions

View File

@@ -191,6 +191,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.switch.frag", "PixelShaderFunction"},
{"hlsl.swizzle.frag", "PixelShaderFunction"},
{"hlsl.templatetypes.frag", "PixelShaderFunction"},
{"hlsl.tx.bracket.frag", "main"},
{"hlsl.typedef.frag", "PixelShaderFunction"},
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
{"hlsl.void.frag", "PixelShaderFunction"},