HLSL: fix GS implementation for EP wrapping

The prior implementation of GS did not work with the new EP wrapping architecture.
This fixes it: the Append() method now looks up the actual output rather
than the internal sanitized temporary type, and writes to that.
This commit is contained in:
steve-lunarg
2017-03-29 20:01:13 -06:00
parent 2184c2f21a
commit 08e0c086c8
10 changed files with 494 additions and 237 deletions

View File

@@ -35,9 +35,13 @@ output primitive = triangle_strip
0:18 Constant:
0:18 0 (const int)
0:19 Sequence
0:19 move second child to first child ( temp structure{ temp 4-component vector of float pos})
0:19 'ts' ( out structure{ temp 4-component vector of float pos})
0:19 'o' ( temp structure{ temp 4-component vector of float pos})
0:19 Sequence
0:19 move second child to first child ( temp 4-component vector of float)
0:? 'ts_pos' ( out 4-component vector of float Position)
0:19 pos: direct index for structure ( temp 4-component vector of float)
0:19 'o' ( temp structure{ temp 4-component vector of float pos})
0:19 Constant:
0:19 0 (const int)
0:19 EmitVertex ( temp void)
0:17 Loop Terminal Expression
0:17 Pre-Increment ( temp int)
@@ -87,6 +91,7 @@ output primitive = triangle_strip
0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
0:? Linker Objects
0:? 'i' (layout( location=0) in 3-element array of structure{})
0:? 'ts' (layout( location=0) out structure{})
Linked geometry stage:
@@ -128,9 +133,13 @@ output primitive = triangle_strip
0:18 Constant:
0:18 0 (const int)
0:19 Sequence
0:19 move second child to first child ( temp structure{ temp 4-component vector of float pos})
0:19 'ts' ( out structure{ temp 4-component vector of float pos})
0:19 'o' ( temp structure{ temp 4-component vector of float pos})
0:19 Sequence
0:19 move second child to first child ( temp 4-component vector of float)
0:? 'ts_pos' ( out 4-component vector of float Position)
0:19 pos: direct index for structure ( temp 4-component vector of float)
0:19 'o' ( temp structure{ temp 4-component vector of float pos})
0:19 Constant:
0:19 0 (const int)
0:19 EmitVertex ( temp void)
0:17 Loop Terminal Expression
0:17 Pre-Increment ( temp int)
@@ -180,15 +189,16 @@ output primitive = triangle_strip
0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
0:? Linker Objects
0:? 'i' (layout( location=0) in 3-element array of structure{})
0:? 'ts' (layout( location=0) out structure{})
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 67
// Id's are bound by 74
Capability Geometry
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 46 66
EntryPoint Geometry 4 "main" 40 49 70 73
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
@@ -203,15 +213,20 @@ output primitive = triangle_strip
Name 17 "ts"
Name 22 "x"
Name 33 "o"
Name 43 "i"
Name 46 "i_pos"
Name 58 "ts"
Name 59 "param"
Name 61 "param"
Name 63 "PS_IN"
Name 66 "i"
Decorate 46(i_pos) BuiltIn Position
Decorate 66(i) Location 0
Name 40 "ts_pos"
Name 46 "i"
Name 49 "i_pos"
Name 61 "ts"
Name 62 "param"
Name 64 "param"
Name 67 "PS_IN"
Name 70 "i"
Name 71 "GS_OUT"
Name 73 "ts"
Decorate 40(ts_pos) BuiltIn Position
Decorate 49(i_pos) BuiltIn Position
Decorate 70(i) Location 0
Decorate 73(ts) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -230,37 +245,44 @@ output primitive = triangle_strip
30: 20(int) Constant 3
31: TypeBool
35: TypePointer Function 7(fvec4)
41: 20(int) Constant 1
44: TypeArray 7(fvec4) 10
45: TypePointer Input 44
46(i_pos): 45(ptr) Variable Input
47: TypePointer Input 7(fvec4)
54: 20(int) Constant 2
63(PS_IN): TypeStruct
64: TypeArray 63(PS_IN) 10
65: TypePointer Input 64
66(i): 65(ptr) Variable Input
39: TypePointer Output 7(fvec4)
40(ts_pos): 39(ptr) Variable Output
44: 20(int) Constant 1
47: TypeArray 7(fvec4) 10
48: TypePointer Input 47
49(i_pos): 48(ptr) Variable Input
50: TypePointer Input 7(fvec4)
57: 20(int) Constant 2
67(PS_IN): TypeStruct
68: TypeArray 67(PS_IN) 10
69: TypePointer Input 68
70(i): 69(ptr) Variable Input
71(GS_OUT): TypeStruct
72: TypePointer Output 71(GS_OUT)
73(ts): 72(ptr) Variable Output
4(main): 2 Function None 3
5: Label
43(i): 12(ptr) Variable Function
58(ts): 14(ptr) Variable Function
59(param): 12(ptr) Variable Function
61(param): 14(ptr) Variable Function
48: 47(ptr) AccessChain 46(i_pos) 23
49: 7(fvec4) Load 48
50: 35(ptr) AccessChain 43(i) 23 23
Store 50 49
51: 47(ptr) AccessChain 46(i_pos) 41
46(i): 12(ptr) Variable Function
61(ts): 14(ptr) Variable Function
62(param): 12(ptr) Variable Function
64(param): 14(ptr) Variable Function
51: 50(ptr) AccessChain 49(i_pos) 23
52: 7(fvec4) Load 51
53: 35(ptr) AccessChain 43(i) 41 23
53: 35(ptr) AccessChain 46(i) 23 23
Store 53 52
55: 47(ptr) AccessChain 46(i_pos) 54
56: 7(fvec4) Load 55
57: 35(ptr) AccessChain 43(i) 54 23
Store 57 56
60: 11 Load 43(i)
Store 59(param) 60
62: 2 FunctionCall 18(@main(struct-PS_IN-vf41[3];struct-GS_OUT-vf41;) 59(param) 61(param)
54: 50(ptr) AccessChain 49(i_pos) 44
55: 7(fvec4) Load 54
56: 35(ptr) AccessChain 46(i) 44 23
Store 56 55
58: 50(ptr) AccessChain 49(i_pos) 57
59: 7(fvec4) Load 58
60: 35(ptr) AccessChain 46(i) 57 23
Store 60 59
63: 11 Load 46(i)
Store 62(param) 63
65: 2 FunctionCall 18(@main(struct-PS_IN-vf41[3];struct-GS_OUT-vf41;) 62(param) 64(param)
66: 13(GS_OUT) Load 64(param)
Store 61(ts) 66
Return
FunctionEnd
18(@main(struct-PS_IN-vf41[3];struct-GS_OUT-vf41;): 2 Function None 15
@@ -284,14 +306,15 @@ output primitive = triangle_strip
37: 7(fvec4) Load 36
38: 35(ptr) AccessChain 33(o) 23
Store 38 37
39: 13(GS_OUT) Load 33(o)
Store 17(ts) 39
41: 35(ptr) AccessChain 33(o) 23
42: 7(fvec4) Load 41
Store 40(ts_pos) 42
EmitVertex
Branch 27
27: Label
40: 20(int) Load 22(x)
42: 20(int) IAdd 40 41
Store 22(x) 42
43: 20(int) Load 22(x)
45: 20(int) IAdd 43 44
Store 22(x) 45
Branch 24
26: Label
Return