glslang: Correct global precision qualifiers to make the qualifier global instead of temp (local).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30975 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-04-29 11:00:28 +00:00
parent 8b37b04ecc
commit 09388459a8
11 changed files with 92 additions and 90 deletions

View File

@@ -171,7 +171,7 @@ ERROR: node is still EOpNull!
0:120 Sequence
0:120 move second child to first child (temp highp 2-component vector of int)
0:120 'x1' (temp highp 2-component vector of int)
0:120 Function Call: textureSize(s21;i1; (temp highp 2-component vector of int)
0:120 Function Call: textureSize(s21;i1; (global highp 2-component vector of int)
0:120 's2D' (uniform lowp sampler2D)
0:120 Constant:
0:120 2 (const int)
@@ -180,7 +180,7 @@ ERROR: node is still EOpNull!
0:122 Sequence
0:122 move second child to first child (temp highp 3-component vector of int)
0:122 'x3' (temp highp 3-component vector of int)
0:122 Function Call: textureSize(sAS21;i1; (temp highp 3-component vector of int)
0:122 Function Call: textureSize(sAS21;i1; (global highp 3-component vector of int)
0:122 's2DAS' (uniform lowp sampler2DArrayShadow)
0:122 Constant:
0:122 -1 (const int)
@@ -429,7 +429,7 @@ ERROR: node is still EOpNull!
0:120 Sequence
0:120 move second child to first child (temp highp 2-component vector of int)
0:120 'x1' (temp highp 2-component vector of int)
0:120 Function Call: textureSize(s21;i1; (temp highp 2-component vector of int)
0:120 Function Call: textureSize(s21;i1; (global highp 2-component vector of int)
0:120 's2D' (uniform lowp sampler2D)
0:120 Constant:
0:120 2 (const int)
@@ -438,7 +438,7 @@ ERROR: node is still EOpNull!
0:122 Sequence
0:122 move second child to first child (temp highp 3-component vector of int)
0:122 'x3' (temp highp 3-component vector of int)
0:122 Function Call: textureSize(sAS21;i1; (temp highp 3-component vector of int)
0:122 Function Call: textureSize(sAS21;i1; (global highp 3-component vector of int)
0:122 's2DAS' (uniform lowp sampler2DArrayShadow)
0:122 Constant:
0:122 -1 (const int)