HLSL: Implement member functions calling member functions.
This commit is contained in:
264
Test/baseResults/hlsl.memberFunCall.frag.out
Executable file
264
Test/baseResults/hlsl.memberFunCall.frag.out
Executable file
@@ -0,0 +1,264 @@
|
||||
hlsl.memberFunCall.frag
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:1 Function Definition: method3(f1; ( temp float)
|
||||
0:1 Function Parameters:
|
||||
0:1 'a' ( in float)
|
||||
0:? Sequence
|
||||
0:1 Branch: Return with expression
|
||||
0:1 Constant:
|
||||
0:1 1.000000
|
||||
0:4 Function Definition: myContext::method1( ( temp float)
|
||||
0:4 Function Parameters:
|
||||
0:4 '@this' ( temp structure{ temp float f})
|
||||
0:? Sequence
|
||||
0:4 Branch: Return with expression
|
||||
0:4 Function Call: myContext::method2( ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:5 Function Definition: myContext::method2( ( temp float)
|
||||
0:5 Function Parameters:
|
||||
0:5 '@this' ( temp structure{ temp float f})
|
||||
0:? Sequence
|
||||
0:5 Branch: Return with expression
|
||||
0:5 Function Call: myContext::method3(f1; ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:5 Constant:
|
||||
0:5 1.000000
|
||||
0:6 Function Definition: myContext::method3(f1; ( temp float)
|
||||
0:6 Function Parameters:
|
||||
0:6 '@this' ( temp structure{ temp float f})
|
||||
0:6 'a' ( in float)
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 Function Call: myContext::method4(f1;f1; ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:6 'a' ( in float)
|
||||
0:6 'a' ( in float)
|
||||
0:7 Function Definition: myContext::method4(f1;f1; ( temp float)
|
||||
0:7 Function Parameters:
|
||||
0:7 '@this' ( temp structure{ temp float f})
|
||||
0:7 'a' ( in float)
|
||||
0:7 'b' ( in float)
|
||||
0:? Sequence
|
||||
0:7 Branch: Return with expression
|
||||
0:7 add ( temp float)
|
||||
0:7 add ( temp float)
|
||||
0:7 'a' ( in float)
|
||||
0:7 'b' ( in float)
|
||||
0:7 f: direct index for structure ( temp float)
|
||||
0:7 '@this' ( temp structure{ temp float f})
|
||||
0:7 Constant:
|
||||
0:7 0 (const uint)
|
||||
0:12 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:14 move second child to first child ( temp float)
|
||||
0:14 f: direct index for structure ( temp float)
|
||||
0:14 'context' ( temp structure{ temp float f})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 Constant:
|
||||
0:14 3.000000
|
||||
0:15 Branch: Return with expression
|
||||
0:15 Construct vec4 ( temp 4-component vector of float)
|
||||
0:15 Function Call: myContext::method1( ( temp float)
|
||||
0:15 'context' ( temp structure{ temp float f})
|
||||
0:12 Function Definition: main( ( temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:12 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:1 Function Definition: method3(f1; ( temp float)
|
||||
0:1 Function Parameters:
|
||||
0:1 'a' ( in float)
|
||||
0:? Sequence
|
||||
0:1 Branch: Return with expression
|
||||
0:1 Constant:
|
||||
0:1 1.000000
|
||||
0:4 Function Definition: myContext::method1( ( temp float)
|
||||
0:4 Function Parameters:
|
||||
0:4 '@this' ( temp structure{ temp float f})
|
||||
0:? Sequence
|
||||
0:4 Branch: Return with expression
|
||||
0:4 Function Call: myContext::method2( ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:5 Function Definition: myContext::method2( ( temp float)
|
||||
0:5 Function Parameters:
|
||||
0:5 '@this' ( temp structure{ temp float f})
|
||||
0:? Sequence
|
||||
0:5 Branch: Return with expression
|
||||
0:5 Function Call: myContext::method3(f1; ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:5 Constant:
|
||||
0:5 1.000000
|
||||
0:6 Function Definition: myContext::method3(f1; ( temp float)
|
||||
0:6 Function Parameters:
|
||||
0:6 '@this' ( temp structure{ temp float f})
|
||||
0:6 'a' ( in float)
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 Function Call: myContext::method4(f1;f1; ( temp float)
|
||||
0:? '@this' ( temp structure{ temp float f})
|
||||
0:6 'a' ( in float)
|
||||
0:6 'a' ( in float)
|
||||
0:7 Function Definition: myContext::method4(f1;f1; ( temp float)
|
||||
0:7 Function Parameters:
|
||||
0:7 '@this' ( temp structure{ temp float f})
|
||||
0:7 'a' ( in float)
|
||||
0:7 'b' ( in float)
|
||||
0:? Sequence
|
||||
0:7 Branch: Return with expression
|
||||
0:7 add ( temp float)
|
||||
0:7 add ( temp float)
|
||||
0:7 'a' ( in float)
|
||||
0:7 'b' ( in float)
|
||||
0:7 f: direct index for structure ( temp float)
|
||||
0:7 '@this' ( temp structure{ temp float f})
|
||||
0:7 Constant:
|
||||
0:7 0 (const uint)
|
||||
0:12 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:14 move second child to first child ( temp float)
|
||||
0:14 f: direct index for structure ( temp float)
|
||||
0:14 'context' ( temp structure{ temp float f})
|
||||
0:14 Constant:
|
||||
0:14 0 (const int)
|
||||
0:14 Constant:
|
||||
0:14 3.000000
|
||||
0:15 Branch: Return with expression
|
||||
0:15 Construct vec4 ( temp 4-component vector of float)
|
||||
0:15 Function Call: myContext::method1( ( temp float)
|
||||
0:15 'context' ( temp structure{ temp float f})
|
||||
0:12 Function Definition: main( ( temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:12 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 73
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 71
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 10 "method3(f1;"
|
||||
Name 9 "a"
|
||||
Name 12 "myContext"
|
||||
MemberName 12(myContext) 0 "f"
|
||||
Name 16 "myContext::method1("
|
||||
Name 15 "@this"
|
||||
Name 19 "myContext::method2("
|
||||
Name 18 "@this"
|
||||
Name 24 "myContext::method3(f1;"
|
||||
Name 22 "@this"
|
||||
Name 23 "a"
|
||||
Name 30 "myContext::method4(f1;f1;"
|
||||
Name 27 "@this"
|
||||
Name 28 "a"
|
||||
Name 29 "b"
|
||||
Name 34 "@main("
|
||||
Name 42 "param"
|
||||
Name 46 "param"
|
||||
Name 48 "param"
|
||||
Name 63 "context"
|
||||
Name 71 "@entryPointOutput"
|
||||
Decorate 71(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Function 6(float)
|
||||
8: TypeFunction 6(float) 7(ptr)
|
||||
12(myContext): TypeStruct 6(float)
|
||||
13: TypePointer Function 12(myContext)
|
||||
14: TypeFunction 6(float) 13(ptr)
|
||||
21: TypeFunction 6(float) 13(ptr) 7(ptr)
|
||||
26: TypeFunction 6(float) 13(ptr) 7(ptr) 7(ptr)
|
||||
32: TypeVector 6(float) 4
|
||||
33: TypeFunction 32(fvec4)
|
||||
36: 6(float) Constant 1065353216
|
||||
56: TypeInt 32 1
|
||||
57: 56(int) Constant 0
|
||||
64: 6(float) Constant 1077936128
|
||||
70: TypePointer Output 32(fvec4)
|
||||
71(@entryPointOutput): 70(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
72: 32(fvec4) FunctionCall 34(@main()
|
||||
Store 71(@entryPointOutput) 72
|
||||
Return
|
||||
FunctionEnd
|
||||
10(method3(f1;): 6(float) Function None 8
|
||||
9(a): 7(ptr) FunctionParameter
|
||||
11: Label
|
||||
ReturnValue 36
|
||||
FunctionEnd
|
||||
16(myContext::method1(): 6(float) Function None 14
|
||||
15(@this): 13(ptr) FunctionParameter
|
||||
17: Label
|
||||
39: 6(float) FunctionCall 19(myContext::method2() 15(@this)
|
||||
ReturnValue 39
|
||||
FunctionEnd
|
||||
19(myContext::method2(): 6(float) Function None 14
|
||||
18(@this): 13(ptr) FunctionParameter
|
||||
20: Label
|
||||
42(param): 7(ptr) Variable Function
|
||||
Store 42(param) 36
|
||||
43: 6(float) FunctionCall 24(myContext::method3(f1;) 18(@this) 42(param)
|
||||
ReturnValue 43
|
||||
FunctionEnd
|
||||
24(myContext::method3(f1;): 6(float) Function None 21
|
||||
22(@this): 13(ptr) FunctionParameter
|
||||
23(a): 7(ptr) FunctionParameter
|
||||
25: Label
|
||||
46(param): 7(ptr) Variable Function
|
||||
48(param): 7(ptr) Variable Function
|
||||
47: 6(float) Load 23(a)
|
||||
Store 46(param) 47
|
||||
49: 6(float) Load 23(a)
|
||||
Store 48(param) 49
|
||||
50: 6(float) FunctionCall 30(myContext::method4(f1;f1;) 22(@this) 46(param) 48(param)
|
||||
ReturnValue 50
|
||||
FunctionEnd
|
||||
30(myContext::method4(f1;f1;): 6(float) Function None 26
|
||||
27(@this): 13(ptr) FunctionParameter
|
||||
28(a): 7(ptr) FunctionParameter
|
||||
29(b): 7(ptr) FunctionParameter
|
||||
31: Label
|
||||
53: 6(float) Load 28(a)
|
||||
54: 6(float) Load 29(b)
|
||||
55: 6(float) FAdd 53 54
|
||||
58: 7(ptr) AccessChain 27(@this) 57
|
||||
59: 6(float) Load 58
|
||||
60: 6(float) FAdd 55 59
|
||||
ReturnValue 60
|
||||
FunctionEnd
|
||||
34(@main(): 32(fvec4) Function None 33
|
||||
35: Label
|
||||
63(context): 13(ptr) Variable Function
|
||||
65: 7(ptr) AccessChain 63(context) 57
|
||||
Store 65 64
|
||||
66: 6(float) FunctionCall 16(myContext::method1() 63(context)
|
||||
67: 32(fvec4) CompositeConstruct 66 66 66 66
|
||||
ReturnValue 67
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user