Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz
2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View File

@@ -140,6 +140,7 @@ gl_FragCoord origin is upper left
Name 45 "psout"
Name 54 "@entryPointOutput.Color"
Decorate 14(g_tBuffF) DescriptorSet 0
Decorate 14(g_tBuffF) Binding 0
MemberDecorate 20($Global) 0 Offset 0
MemberDecorate 20($Global) 1 Offset 8
MemberDecorate 20($Global) 2 Offset 16
@@ -150,8 +151,11 @@ gl_FragCoord origin is upper left
MemberDecorate 20($Global) 7 Offset 80
Decorate 20($Global) Block
Decorate 22 DescriptorSet 0
Decorate 22 Binding 0
Decorate 31(g_tBuffU) DescriptorSet 0
Decorate 31(g_tBuffU) Binding 0
Decorate 39(g_tBuffI) DescriptorSet 0
Decorate 39(g_tBuffI) Binding 0
Decorate 54(@entryPointOutput.Color) Location 0
2: TypeVoid
3: TypeFunction 2