Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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@@ -91,6 +91,7 @@ Shader version: 500
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Name 37 "@entryPointOutput"
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Name 38 "param"
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Decorate 19(Position) DescriptorSet 0
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Decorate 19(Position) Binding 0
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Decorate 34(Index) BuiltIn VertexIndex
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Decorate 37(@entryPointOutput) BuiltIn Position
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2: TypeVoid
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