Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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@@ -114,7 +114,9 @@ Shader version: 500
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Name 39 "@entryPointOutput"
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Name 40 "param"
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Decorate 24(tex[0]) DescriptorSet 0
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Decorate 24(tex[0]) Binding 0
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Decorate 28(tex[1]) DescriptorSet 0
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Decorate 28(tex[1]) Binding 0
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Decorate 36(pos) Location 0
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Decorate 39(@entryPointOutput) BuiltIn Position
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2: TypeVoid
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