Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz
2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View File

@@ -153,15 +153,20 @@ gl_FragCoord origin is upper left
MemberDecorate 15(sbuf_a) 0 Offset 0
Decorate 15(sbuf_a) BufferBlock
Decorate 17(sbuf_a) DescriptorSet 0
Decorate 17(sbuf_a) Binding 0
MemberDecorate 20(sbuf_a@count) 0 Offset 0
Decorate 20(sbuf_a@count) BufferBlock
Decorate 22(sbuf_a@count) DescriptorSet 0
Decorate 22(sbuf_a@count) Binding 0
Decorate 35(sbuf_c) DescriptorSet 0
Decorate 35(sbuf_c) Binding 0
Decorate 36(sbuf_c@count) DescriptorSet 0
Decorate 36(sbuf_c@count) Binding 0
Decorate 48(pos) Flat
Decorate 48(pos) Location 0
Decorate 51(@entryPointOutput) Location 0
Decorate 55(sbuf_unused) DescriptorSet 0
Decorate 55(sbuf_unused) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0