Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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@@ -59,24 +59,38 @@ Validation failed
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Name 203 "s1D"
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Name 204 "s2DS"
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Decorate 21(samp2D) DescriptorSet 0
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Decorate 21(samp2D) Binding 0
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Decorate 37(samp2DA) DescriptorSet 0
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Decorate 37(samp2DA) Binding 0
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Decorate 47(samp2DR) DescriptorSet 0
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Decorate 47(samp2DR) Binding 0
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Decorate 55(samp2DS) DescriptorSet 0
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Decorate 55(samp2DS) Binding 0
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Decorate 72(Sca) DescriptorSet 0
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Decorate 72(Sca) Binding 0
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Decorate 87(Isca) DescriptorSet 0
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Decorate 87(Isca) Binding 0
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Decorate 103(Usca) DescriptorSet 0
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Decorate 103(Usca) Binding 0
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Decorate 118(Scas) DescriptorSet 0
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Decorate 118(Scas) Binding 0
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Decorate 167(sampC) DescriptorSet 0
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Decorate 167(sampC) Binding 0
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Decorate 173(gl_ClipDistance) BuiltIn ClipDistance
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Decorate 184(fflat) Flat
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Decorate 186(fnop) NoPerspective
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Decorate 193(bounds) DescriptorSet 0
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Decorate 193(bounds) Binding 0
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Decorate 194(s2D) DescriptorSet 0
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Decorate 194(s2D) Binding 0
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Decorate 195(s2DR) DescriptorSet 0
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Decorate 195(s2DR) Binding 0
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Decorate 199(s2DRS) DescriptorSet 0
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Decorate 199(s2DRS) Binding 0
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Decorate 203(s1D) DescriptorSet 0
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Decorate 203(s1D) Binding 0
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Decorate 204(s2DS) DescriptorSet 0
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Decorate 204(s2DS) Binding 0
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2: TypeVoid
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3: TypeFunction 2
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14: TypeFloat 32
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