Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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@@ -43,6 +43,7 @@ spv.meshShaderTaskMem.mesh
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MemberDecorate 36(bufferBlock) 1 Offset 16
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Decorate 36(bufferBlock) BufferBlock
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Decorate 38(mybuf) DescriptorSet 0
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Decorate 38(mybuf) Binding 0
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Decorate 57 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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