Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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@@ -74,7 +74,9 @@ spv.shaderImageFootprint.frag
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MemberDecorate 8(result2D) 5 Offset 36
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Decorate 8(result2D) BufferBlock
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Decorate 10 DescriptorSet 0
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Decorate 10 Binding 0
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Decorate 17(sample2D) DescriptorSet 0
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Decorate 17(sample2D) Binding 0
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Decorate 21(P2) Location 0
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Decorate 24(granularity) Flat
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Decorate 24(granularity) Location 3
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@@ -91,7 +93,9 @@ spv.shaderImageFootprint.frag
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MemberDecorate 377(result3D) 5 Offset 60
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Decorate 377(result3D) BufferBlock
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Decorate 379 DescriptorSet 0
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Decorate 379 Binding 0
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Decorate 383(sample3D) DescriptorSet 0
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Decorate 383(sample3D) Binding 0
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Decorate 387(P3) Location 2
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2: TypeVoid
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3: TypeFunction 2
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