Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz
2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View File

@@ -41,16 +41,27 @@ Validation failed
Name 305 "is2DArray"
Name 345 "outColor"
Decorate 29(s2D) DescriptorSet 0
Decorate 29(s2D) Binding 0
Decorate 47(s3D) DescriptorSet 0
Decorate 47(s3D) Binding 0
Decorate 63(isCube) DescriptorSet 0
Decorate 63(isCube) Binding 0
Decorate 76(s2DShadow) DescriptorSet 0
Decorate 76(s2DShadow) Binding 0
Decorate 92(sCubeArrayShadow) DescriptorSet 0
Decorate 92(sCubeArrayShadow) Binding 0
Decorate 154(us2DRect) DescriptorSet 0
Decorate 154(us2DRect) Binding 0
Decorate 170(s2DArrayShadow) DescriptorSet 0
Decorate 170(s2DArrayShadow) Binding 0
Decorate 218(sCubeShadow) DescriptorSet 0
Decorate 218(sCubeShadow) Binding 0
Decorate 235(usCubeArray) DescriptorSet 0
Decorate 235(usCubeArray) Binding 0
Decorate 286(s2DRectShadow) DescriptorSet 0
Decorate 286(s2DRectShadow) Binding 0
Decorate 305(is2DArray) DescriptorSet 0
Decorate 305(is2DArray) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1