Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.

This commit is contained in:
Jeff Bolz
2018-12-11 20:53:59 -06:00
parent 00054da5e6
commit 0a93cfbb79
234 changed files with 1259 additions and 15 deletions

View File

@@ -24,11 +24,17 @@ spv.texture.vert
Name 118 "shadowSampler2D"
Name 148 "gl_Position"
Decorate 29(texSampler1D) DescriptorSet 0
Decorate 29(texSampler1D) Binding 0
Decorate 56(texSampler2D) DescriptorSet 0
Decorate 56(texSampler2D) Binding 0
Decorate 80(texSampler3D) DescriptorSet 0
Decorate 80(texSampler3D) Binding 0
Decorate 96(texSamplerCube) DescriptorSet 0
Decorate 96(texSamplerCube) Binding 0
Decorate 106(shadowSampler1D) DescriptorSet 0
Decorate 106(shadowSampler1D) Binding 0
Decorate 118(shadowSampler2D) DescriptorSet 0
Decorate 118(shadowSampler2D) Binding 0
Decorate 148(gl_Position) BuiltIn Position
2: TypeVoid
3: TypeFunction 2