Add check for DOUBLE in low versions (#2223)
Add check for DOUBLE in low versions, fix issue #2206
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@@ -149,3 +149,7 @@ layout(location=6) uniform ColorsBuffer // ERROR: location cannot be applied in
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} colorsBuffer;
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void testOverload() {
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float overloadTest = 42;
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overloadTest = smoothstep(0, 1, overloadTest);
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}
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