Implement location overlap error checking.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24376 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -5,7 +5,7 @@ struct s { vec4 v; };
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layout(location = 7) in vec3 c;
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layout(LocatioN = 3) in vec4 p;
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layout(LocatioN = 9) in vec4 q[4]; // ERROR, no array
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layout(LocatioN = 10) in s r[4]; // ERROR, no struct
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layout(LocatioN = 10) in s r[4]; // ERROR, no struct, ERROR, location overlap
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out vec4 pos;
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out vec3 color;
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@@ -52,3 +52,6 @@ shared vec4 compute_only; // ERROR
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layout(packed) uniform;
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layout(packed) float aoeuntaoeu;
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layout(location = 40) in float cd;
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layout(location = 37) in mat4x3 ce; // ERROR, overlap
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