Implement location overlap error checking.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24376 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -33,7 +33,7 @@ layout(location = 4) in vec4 vl; // ERROR, not supported
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#extension GL_ARB_separate_shader_objects : enable
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#endif
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layout(location = 4) in vec4 vl2;
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layout(location = 6) in vec4 vl2;
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layout(location = 3) uniform vec3 uv3;
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