Merge pull request #915 from LoopDawg/subvec4-intrinsic

HLSL: add test coverage for sub-vec4 texture intrinsics
This commit is contained in:
John Kessenich
2017-06-03 15:28:11 -06:00
committed by GitHub
3 changed files with 586 additions and 0 deletions

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@@ -273,6 +273,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.structin.vert", "main"},
{"hlsl.structIoFourWay.frag", "main"},
{"hlsl.structStructName.frag", "main"},
{"hlsl.texture.subvec4.frag", "main"},
{"hlsl.this.frag", "main"},
{"hlsl.intrinsics.vert", "VertexShaderFunction"},
{"hlsl.intrinsic.frexp.vert", "VertexShaderFunction"},