Implement 1.20 style function signature matching under implicit conversion. This was the last key unimplemented feature of versions 120 through 330.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23798 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
2
Todo.txt
2
Todo.txt
@@ -57,7 +57,7 @@ Shader Functionality to Implement/Finish
|
||||
GLSL 1.2
|
||||
+ Handle multiple compilation units per stage
|
||||
+ Allow initializers on uniform declarations
|
||||
- signature matching takes type conversions into account, ambiguity is an error
|
||||
+ signature matching takes type conversions into account, ambiguity is an error
|
||||
- allow constructors to contain non-dereferenced arrays?
|
||||
GLSL 1.3
|
||||
. flat is for both user and predeclared built-in in/out variables
|
||||
|
||||
Reference in New Issue
Block a user