Update known-good spirv-tools.
Optimizations used in HLSL legalization now sweep away unused types.
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@@ -2,7 +2,7 @@ hlsl.partialFlattenMixed.vert
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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// Module Version 10000
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// Generated by (magic number): 80003
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// Id's are bound by 45
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// Id's are bound by 36
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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@@ -10,10 +10,6 @@ WARNING: AST will form illegal SPIR-V; need to transform to legalize
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EntryPoint Vertex 4 "main" 32 35
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Source HLSL 500
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Name 4 "main"
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Name 18 "Packed"
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MemberName 18(Packed) 0 "a"
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MemberName 18(Packed) 1 "membTex"
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MemberName 18(Packed) 2 "b"
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Name 32 "pos"
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Name 35 "@entryPointOutput"
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Decorate 32(pos) Location 0
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@@ -22,12 +18,6 @@ WARNING: AST will form illegal SPIR-V; need to transform to legalize
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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13: TypeInt 32 1
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14: TypeImage 6(float) 2D sampled format:Unknown
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15: TypeInt 32 0
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16: 15(int) Constant 2
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17: TypeArray 14 16
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18(Packed): TypeStruct 13(int) 17 13(int)
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31: TypePointer Input 7(fvec4)
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32(pos): 31(ptr) Variable Input
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34: TypePointer Output 7(fvec4)
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