Fix #980: flatten opaque initializers to use aliases.
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13
Test/hlsl.flattenOpaqueInit.vert
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13
Test/hlsl.flattenOpaqueInit.vert
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@@ -0,0 +1,13 @@
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struct FxaaTex { SamplerState smpl; Texture2D tex; };
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SamplerState g_tInputTexture_sampler; Texture2D g_tInputTexture;
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float4 lookUp(FxaaTex tex)
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{
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return tex.tex.Sample(tex.smpl, float2(0.3, 0.4));
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}
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float4 main() : SV_TARGET0
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{
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FxaaTex tex = { g_tInputTexture_sampler, g_tInputTexture };
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return lookUp(tex);
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}
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