Fix #790: Don't emit NV-specific interface members unless enabled by extension.
This commit is contained in:
@@ -2,5 +2,5 @@
|
||||
// For the version, it uses the latest git tag followed by the number of commits.
|
||||
// For the date, it uses the current date (when then script is run).
|
||||
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.1932"
|
||||
#define GLSLANG_DATE "23-Mar-2017"
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.1933"
|
||||
#define GLSLANG_DATE "24-Mar-2017"
|
||||
|
||||
@@ -3256,11 +3256,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangVertex].append(
|
||||
"out int gl_ViewportIndex;"
|
||||
"out int gl_Layer;"
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
||||
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
||||
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -3333,8 +3333,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
@@ -3384,11 +3384,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
||||
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
||||
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -3458,11 +3458,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
#ifdef NV_EXTENSIONS
|
||||
"int gl_ViewportIndex;"
|
||||
"int gl_Layer;"
|
||||
"int gl_ViewportMask[];"
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"int gl_SecondaryViewportMaskNV[];"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
"int gl_ViewportMaskPerViewNV[];"
|
||||
"int gl_ViewportMask[];" // GL_NV_viewport_array2
|
||||
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
||||
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
"int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
@@ -3547,11 +3547,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"out int gl_ViewportIndex;"
|
||||
"out int gl_Layer;"
|
||||
"out int gl_ViewportMask[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
||||
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
||||
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -4505,8 +4505,8 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
"highp vec4 gl_Position;"
|
||||
"highp float gl_PointSize;"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"highp vec4 gl_SecondaryPositionNV;"
|
||||
"highp vec4 gl_PositionPerViewNV[];"
|
||||
"highp vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"highp vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
#endif
|
||||
"} gl_in[gl_MaxPatchVertices];"
|
||||
"\n");
|
||||
@@ -4695,8 +4695,8 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
s.append(
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
||||
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
||||
#endif
|
||||
);
|
||||
s.append(
|
||||
|
||||
Reference in New Issue
Block a user