GLSL/Vulkan: Enforce no location aliasing in vertex inputs.

This commit is contained in:
John Kessenich
2018-04-12 11:37:57 -06:00
parent 5d3babdbdf
commit 0f8d43e505
3 changed files with 6 additions and 3 deletions

View File

@@ -36,7 +36,8 @@ ERROR: 0:51: '[]' : only outermost dimension of an array of arrays can be a spec
ERROR: 0:54: '[]' : only outermost dimension of an array of arrays can be a specialization constant
ERROR: 0:54: 'location' : SPIR-V requires location for user input/output
ERROR: 0:58: 'location' : SPIR-V requires location for user input/output
ERROR: 37 compilation errors. No code generated.
ERROR: 0:65: 'location' : overlapping use of location 10
ERROR: 38 compilation errors. No code generated.
SPIR-V is not generated for failed compile or link