Implement extensions GL_OVR_multiview and GL_OVR_multiview2

They are almost identical to the already supported GL_EXT_multiview
This commit is contained in:
David Srbecký
2017-06-30 18:33:51 +01:00
parent 2ae23ca1ca
commit 0fbe02c6a0
9 changed files with 135 additions and 6 deletions

View File

@@ -0,0 +1,7 @@
#version 330
#extension GL_OVR_multiview : enable
void main() {
gl_Position = vec4(gl_ViewID_OVR, 0, 0, 0);
}