Tessellation: implement 'patch' semantics.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24486 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -13,7 +13,9 @@ ERROR: 0:53: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset,
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ERROR: 0:53: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
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ERROR: 0:54: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
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ERROR: 0:54: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
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ERROR: 13 compilation errors. No code generated.
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ERROR: 0:57: 'patch' : not supported in this stage: fragment
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ERROR: 0:58: 'patch' : not supported in this stage: fragment
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ERROR: 15 compilation errors. No code generated.
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gl_FragCoord pixel center is integer
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@@ -204,6 +206,8 @@ ERROR: node is still EOpNull!
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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0:? 'u2drs' (uniform sampler2DRectShadow)
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0:? 'patchIn' (smooth patch in 4-component vector of float)
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0:? 'patchOut' (patch out 4-component vector of float)
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Linked fragment stage:
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