Tessellation: implement 'patch' semantics.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24486 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-12-12 01:25:37 +00:00
parent a57a78ed9f
commit 116c30b6ed
14 changed files with 311 additions and 221 deletions

View File

@@ -13,7 +13,9 @@ ERROR: 0:53: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset,
ERROR: 0:53: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
ERROR: 0:54: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
ERROR: 0:54: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]
ERROR: 13 compilation errors. No code generated.
ERROR: 0:57: 'patch' : not supported in this stage: fragment
ERROR: 0:58: 'patch' : not supported in this stage: fragment
ERROR: 15 compilation errors. No code generated.
gl_FragCoord pixel center is integer
@@ -204,6 +206,8 @@ ERROR: node is still EOpNull!
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
0:? 'u2drs' (uniform sampler2DRectShadow)
0:? 'patchIn' (smooth patch in 4-component vector of float)
0:? 'patchOut' (patch out 4-component vector of float)
Linked fragment stage: