Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses.
It does not yet correctly compute block offsets, give correct GL-API-style type values, or handle arrays. This is tied to the new -q flag. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23938 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -112,6 +112,9 @@
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<ClCompile Include="glslang\MachineIndependent\linkValidate.cpp">
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<Filter>Machine Independent</Filter>
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</ClCompile>
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<ClCompile Include="glslang\MachineIndependent\reflection.cpp">
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<Filter>Machine Independent</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="glslang\MachineIndependent\Initialize.h">
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@@ -192,6 +195,9 @@
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<ClInclude Include="glslang\MachineIndependent\preprocessor\PpTokens.h">
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<Filter>Machine Independent\Preprocessor</Filter>
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</ClInclude>
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<ClInclude Include="glslang\MachineIndependent\reflection.h">
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<Filter>Machine Independent</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="glslang\MachineIndependent\glslang.y">
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