Fix incorrect link time validation for unused gl_PerVertex members
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11
Test/link.redeclareBuiltin.vert
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11
Test/link.redeclareBuiltin.vert
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#version 410
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out gl_PerVertex
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{
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vec4 gl_Position;
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};
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void main()
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{
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gl_Position = vec4(1.0);
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}
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